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gaMEs

  • Design Specification Introduction Goals and Objectives GameForge is a graphical tool used

    Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video gaMEs. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.

    标签: Specification Introduction Objectives GameForge

    上传时间: 2013-12-27

    上传用户:wl9454

  • From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to di

    From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own gaMEs. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!

    标签: the Publisher you teaches

    上传时间: 2015-09-01

    上传用户:ve3344

  • M3GExport enables developers to export complex 3D animated scenes from Maya® directly to Mobile 3

    M3GExport enables developers to export complex 3D animated scenes from Maya® directly to Mobile 3D Graphics file format (M3G), the emerging 3D file format for mobile 3D gaMEs. Created by the developers of JBenchmark3D - the leading performance measurement tool for mobile 3D graphics, M3GExport lets use sophisticated features of M3G format like skeletal animation, morphing meshes, triangle stripping and other useful optimisations. M3GExport for Maya is available in two editions, Limited and Standard. The Standard version contains sophisticated optimisation options used mostly by commercial game developers.

    标签: developers M3GExport animated directly

    上传时间: 2014-08-11

    上传用户:xjz632

  • • Symbian OS basics, Memory Management, Descriptors, Application Structure, Client-Server, Act

    • Symbian OS basics, Memory Management, Descriptors, Application Structure, Client-Server, Active Object, Application UI Viewer, Screen Saver, File Handling, Simple 2D,3D gaMEs, Simple Banner, Scalable UI, Location Finder GPS, HTTP client API, End-End Socket HTTP API,DBMS, Messaging Application.

    标签: Client-Server Descriptors Application Management

    上传时间: 2013-12-01

    上传用户:zhangyigenius

  • Have you ever seen players eyes light up as they explore the worlds that you ve created in your gam

    Have you ever seen players eyes light up as they explore the worlds that you ve created in your gaMEs? If you have, then game development probably has you hooked firmly in its grasp! If you ve never taken your gaMEs beyond the PC, now s the time! "J2ME Game Programming" is a hands-on guide that teaches you how to create gaMEs for micro-devices. You ll be amazed at just how cool the gaMEs you create can look and play. Focusing primarily on mobile phone game creation, you ll jump right in and create your own gaMEs as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your gaMEs. Learn how you can earn revenue from your gaMEs by taking them to market. If you have a basic understanding of Java, then you re ready to explore all that "J2ME Game Programming" has to offer!

    标签: you created players explore

    上传时间: 2017-02-25

    上传用户:lanhuaying

  • 一个类似超级玛丽的Java游戏

    一个类似超级玛丽的Java游戏,来自《Developing gaMEs in Java》的一个游戏编程实例,可以全屏运行游戏,卷轴地图。压缩包内附有源码、jar文件与ANT编译文件,学习Java游戏编程的好实例。

    标签: Java 超级

    上传时间: 2017-06-04

    上传用户:zhangjinzj

  • C++ is widely used in the software industry. Some of its application domains include systems softwar

    C++ is widely used in the software industry. Some of its application domains include systems software, application software, device drivers, embedded software, high-performance server and client applications, and entertainment software such as video gaMEs. Several groups provide both free and proprietary C++ compiler software, including the GNU Project, Microsoft, Intel, Borland and others.

    标签: application industry software domains

    上传时间: 2013-12-23

    上传用户:wanqunsheng

  • Driver Virtual keyboard. Allows you to create programs that need to send a key to bypass Win32. Suit

    Driver Virtual keyboard. Allows you to create programs that need to send a key to bypass Win32. Suitable for gaMEs where prohibited send key.

    标签: keyboard to programs Virtual

    上传时间: 2017-08-04

    上传用户:zhenyushaw

  • This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math

    This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, gaMEs, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.

    标签: the math mathematics 3D

    上传时间: 2014-01-23

    上传用户:xwd2010

  • 10 C++ Books: *C++ Timesaving Techniques For Dummies (2005) *C-C++ Programmer s Reference, 3rd Edi

    10 C++ Books: *C++ Timesaving Techniques For Dummies (2005) *C-C++ Programmer s Reference, 3rd Edition (2003) *Creating gaMEs In C++ - A Step By Step Guide (2006) *Cryptography In C And C++ (2001) *Effective C++, 3rd Edition (2005) *Exceptional C++ - 47 Engineering Puzzles, *Programming Problems, And Solutions (1999) *Exceptional C++ Style - 40 New Engineering Puzzles, Programming Problems, And Solutions (2004) *How Not To Program In C++ (2003) *Ivor Horton s Beginning Visual C++ 2005 (2006) *Learn To Program With C++ (2003)

    标签: Timesaving Techniques Programmer Reference

    上传时间: 2014-10-15

    上传用户:kikye