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ant-cycle

  • 用Fourier变换求取信号的功率谱---周期图法 用Fourier变换求取信号的功率谱---分段周期图法 用Fourier变换求取信号的功率谱---welch方法 功率谱估计----多窗口法(

    用Fourier变换求取信号的功率谱---周期图法 用Fourier变换求取信号的功率谱---分段周期图法 用Fourier变换求取信号的功率谱---welch方法 功率谱估计----多窗口法(multitaper method ,MTM法) 功率谱估计----最大熵法(maxmum entmpy method,MEM法) 功率谱估计----多信号分类法(multiple signal classification,music法)Fourier transform to strike a signal to the power spectrum - the cycle of plans Fourier transform to strike a signal to the power spectrum - Sub-cycle Method Fourier transform to strike a signal to the power spectrum --- welch method Power spectrum estimated more than window ---- Law (multitaper method, MTM) ---- Power spectrum estimate of maximum entropy (maxmum entmpy method, MEM) ---- More than the estimated power spectrum signal classification (multiple signal classification, music)

    标签: Fourier welch 变换 信号

    上传时间: 2016-07-16

    上传用户:wqxstar

  • 实现产生伪随机序列的部件 —— 线性反馈移位寄存器单元。 SFlog2为扩频因子的底数为2的对数值

    实现产生伪随机序列的部件 —— 线性反馈移位寄存器单元。 SFlog2为扩频因子的底数为2的对数值,cycle为PN序列的周期,其值为2^SFlog2。initial_state为移位寄存器的初始状态,generator_polynomial_coefficient为生成PN序列所需的本原多项式,对应于移位寄存器的连接向量。

    标签: SFlog2 伪随机序列 部件 线性反馈移位寄存器

    上传时间: 2016-08-12

    上传用户:zukfu

  • java利器

    java利器,ANT快速上手,不用去看大部头的书了,

    标签: java

    上传时间: 2013-12-13

    上传用户:qoovoop

  • 俄罗斯方块

    俄罗斯方块,画面比较好看 哦 运行时必需按转了 ANT 如果已安裝,就直接雙擊Build.bat 然後雙擊Run.bat 關於代碼中的注釋如果出現亂碼,你就把原始檔案用word打開 然後 工具->語言->中文簡繁轉換

    标签: 俄罗斯方块

    上传时间: 2016-08-28

    上传用户:xjz632

  • The purpose of this document is to present how to use the Timer for the generation of a PWM signal t

    The purpose of this document is to present how to use the Timer for the generation of a PWM signal tunable in frequency and duty cycle. As an application example, this document is based on a basic “music” synthesizer through an external buzzer. Example code is also available in the it.

    标签: generation the document purpose

    上传时间: 2013-12-20

    上传用户:z754970244

  • 使用C#程式語言開發

    使用C#程式語言開發,並執行於.NET Framework下;是研習「蟻拓尋優法」不可或缺的軟體工具。系統使用ACO (Ant Colony Optimization)演算公式模擬螞蟻的覓食行徑抉擇。使用者可以設定費洛蒙和食物氣味強度等相關參數以及動態設定障礙物的位置和形狀,研習螞蟻覓食的最短路徑形成過程。研習各種參數設定對螞蟻覓食行為的影響,了解費落蒙機制對蟻拓尋優化法的影響。本系統可支援柔性計算教學,研習蟻拓優化法中人工螞蟻的隨機搜尋模式和啟發式法則設計原理。

    标签: 程式

    上传时间: 2013-12-24

    上传用户:anng

  • Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGH

    Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.

    标签: SHIFTER name module Input

    上传时间: 2013-12-13

    上传用户:himbly

  • Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGH

    Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.

    标签: SHIFTER name module Input

    上传时间: 2014-01-20

    上传用户:三人用菜

  • 1.配置java环境

    1.配置java环境,JDK1.5以上和安装MYSQL5.0(配置好java的环境变量) 2.在SQL文件里,把role.sql,sql.sql,insert.sql按照这个顺利插进MYSQL数据库里 3.修改FlashNetGame\classes文件夹下面的hibernate.cfg.xml文件,修改里面的数据库连接地址和用户密码什么的 4.把NetGameFalsh文件夹里面的NetGame.swf的打包成.exe文件(如果你的电脑是可信任flash的就不需要) 5.下载spring和hibernate的包,然后把相关的jar文件放到FlashNetGame目录的lib文件夹下 6.准备好上面的那些工作之后,在FlashNetGame目录那里的build.xml文件,用ant编译 (如果没有装ant,可以执行org.game.server.StartServer这个主类,就可以启动服务器了) 7.把NetGameFalsh文件里面的NetGame.swf打包成exe文件(主要是flash的安全策略,如果你配置了你电脑,就不需要) 8.连接服务器,用内带的用户登陆就可以了(帐户:soda,密码:soda),或者可以在数据库手动添加

    标签: java 环境

    上传时间: 2016-11-08

    上传用户:米卡

  • 完成在tigersharc201平台上划分出多个heap的操作

    完成在tigersharc201平台上划分出多个heap的操作,同时示例在多个heap之间切换时的方法,并做出各种内存下访问的cycle统计

    标签: tigersharc heap 201

    上传时间: 2013-12-24

    上传用户:坏天使kk