VB5.0与Windows API之间的呼叫技巧 取得Disk Volume Information 取得Disk Free Space与Total Space 取得Disk Driver List与各个Driver的型态 取得File 8.3之文件名称格式 如何用程序来Delete Copy Move Rename File/Directory 如何用VB建立快捷方式(ShortCut) 如何直接开启一个文件 设定Mouse 在某个固定范围 隐藏Mouse 显示、隐藏win95任务栏 建立Floating Window(Top Most的window) 建立与读取.ini文件 检查开机方式及Mouse Buttons个数 如何将整个画面暗下来,如同关机前一般 如何截取屏幕画面 如何改变桌面的图片? 如何读取 Windows 任务栏的大小及位置? 如何为 ListBox 设定水平滚动栏? 如何让 Windows(95 及 NT) 重新开机?
标签: Disk Space Information Windows
上传时间: 2013-12-18
上传用户:fanboynet
The GNU MP Bignum Library,非常好用的大数运算库,GMP is a free library for arbitrary precision arithmetic, operating on signed integers, rational numbers, and Floating point numbers.
上传时间: 2014-01-08
上传用户:a673761058
The DHRY program performs the dhrystone benchmarks on the 8051. Dhrystone is a general-performance benchmark test originally developed by Reinhold Weicker in 1984. This benchmark is used to measure and compare the performance of different computers or, in this case, the efficiency of the code generated for the same computer by different compilers. The test reports general performance in dhrystones per second. Like most benchmark programs, dhrystone consists of standard code and concentrates on string handling. It uses no Floating-point operations. It is heavily influenced by hardware and software design, compiler and linker options, code optimizing, cache memory, wait states, and integer data types. The DHRY program is available in different targets: Simulator: Large Model: DHRY example in LARGE model for Simulation Philips 80C51MX: DHRY example in LARGE model for the Philips 80C51MC
标签: general-performanc benchmarks Dhrystone dhrystone
上传时间: 2016-11-30
上传用户:hphh
密码学界牛人Victor Shoup用C++编写数论类库。 NTL is a high-performance, portable C++ library providing data structures and algorithms for arbitrary length integers for vectors, matrices, and polynomials over the integers and over finite fields and for arbitrary precision Floating point arithmetic. NTL provides high quality implementations of state-of-the-art algorithms for: * arbitrary length integer arithmetic and arbitrary precision Floating point arithmetic * polynomial arithmetic over the integers and finite fields including basic arithmetic, polynomial factorization, irreducibility testing, computation of minimal polynomials, traces, norms, and more * lattice basis reduction, including very robust and fast implementations of Schnorr-Euchner, block Korkin-Zolotarev reduction, and the new Schnorr-Horner pruning heuristic for block Korkin-Zolotarev * basic linear algebra over the integers, finite fields, and arbitrary precision Floating point numbers.
标签: high-performance providing portable library
上传时间: 2014-01-04
上传用户:exxxds
200-MHz ARM920T Processor • 16-kbyte Instruction Cache • 16-kbyte Data Cache • Linux® , Microsoft® Windows® CE-enabled MMU • 100-MHz System Bus • MaverickCrunch™ Math Engine • Floating Point, Integer, and Signal Processing Instructions • Optimized for digital music compression and decompression algorithms. • Hardware interlocks allow in-line coding. • MaverickKey™ IDs • 32-bit Unique ID can be used for DRM-compliant 128-bit random ID. • Integrated Peripheral Interfaces • 32-bit SDRAM Interface
标签: 8226 Cache kbyte Instruction
上传时间: 2017-04-08
上传用户:comua
This library defines basic operation on polynomials, and contains also 3 different roots (zeroes)-finding methods that can handle quite large polynomials (>1000 coefs) Implemented in ANSI C++ Templates. Handles all real and complex Floating point types. Html doc is included.
标签: polynomials different operation contains
上传时间: 2013-12-18
上传用户:yan2267246
ieee754的标准,原英文版的!Twenty years ago anarchy threatened Floating-point arithmetic. Over a dozen commercially significant arithmetics boasted diverse wordsizes, precisions, rounding procedures and over/underflow behaviors, and more were in the works. “Portable” software intended to reconcile that numerical diversity had become unbearably costly to develop. Thirteen years ago, when IEEE 754 became official, major microprocessor manufacturers had already adopted it despite the challenge it posed to implementors. With unprecedented altruism, hardware designers had risen to its challenge in the belief that they would ease and encourage a vast burgeoning of numerical software. They did succeed to a considerable extent. Anyway, rounding anomalies that preoccupied all of us in the 1970s afflict only CRAY X-MPs — J90s now.
上传时间: 2017-07-28
上传用户:894898248
Topics Practices: Programming and Numerical Methods Practice 1: Introduction to C Practice 2: Cycles and functions First part cycles Part Two: Roles Practice 3 - Floating point arithmetic Practice 4 - Search for roots of functions Practice 5 - Numerical Integration Practice 6 - Arrangements and matrices Part One: Arrangements Part II: Matrices Practice 7 - Systems of linear equations Practice 8 - Interpolation Practice 9 - Algorithm Design Techniques
标签: Practice Introduction Programming Practices
上传时间: 2013-12-16
上传用户:R50974
Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which allowed us to look arond the object with a stationary light source. We chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. We used Professor Land s Floating point hardware, which allowed us to do calculations efficiency, which is essential to graphics.
标签: Implementation Processing Graphics rendered
上传时间: 2014-11-22
上传用户:shawvi
The 4.0 kbit/s speech codec described in this paper is based on a Frequency Domain Interpolative (FDI) coding technique, which belongs to the class of prototype waveform Interpolation (PWI) coding techniques. The codec also has an integrated voice activity detector (VAD) and a noise reduction capability. The input signal is subjected to LPC analysis and the prediction residual is separated into a slowly evolving waveform (SEW) and a rapidly evolving waveform (REW) components. The SEW magnitude component is quantized using a hierarchical predictive vector quantization approach. The REW magnitude is quantized using a gain and a sub-band based shape. SEW and REW phases are derived at the decoder using a phase model, based on a transmitted measure of voice periodicity. The spectral (LSP) parameters are quantized using a combination of scalar and vector quantizers. The 4.0 kbits/s coder has an algorithmic delay of 60 ms and an estimated Floating point complexity of 21.5 MIPS. The performance of this coder has been evaluated using in-house MOS tests under various conditions such as background noise. channel errors, self-tandem. and DTX mode of operation, and has been shown to be statistically equivalent to ITU-T (3.729 8 kbps codec across all conditions tested.
标签: frequency-domain interpolation performance Design kbit_s speech coder based and of
上传时间: 2018-04-08
上传用户:kilohorse