When C++ was FIRST introduced many benefits such as code reuse, portability and scalability were promised, but somehow these benefits failed to eventuate. It didn’t take too long before most people in the embedded world decided that the promises were just hype, and settled down to using C++ as a slightly better version of C
标签: portability scalability introduced benefits
上传时间: 2013-12-24
上传用户:yt1993410
its simple fifo.which is used to FIRST in FIRST out for vhdl source code
上传时间: 2017-09-05
上传用户:Avoid98
This book has existed (in one form or another) since the FIRST edition of C# and the .NET Platform was published in conjunction with the release of .NET 1.0 Beta 2, circa the summer of 2001. Since that point, I have been extremely happy and grateful to see that this text was very well received by the press and, most important, by readers. Over the years it was nominated as a Jolt Award finalist (I lost . . . crap!) and for the 2003 Referenceware Excellence Award in the programming book category
标签: the Platform another existed
上传时间: 2017-09-07
上传用户:youmo81
A few years ago I became interested in FIRST person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
标签: interested particular shooter became
上传时间: 2013-12-13
上传用户:hanli8870
This is my FIRST file on this server, i want to be a member of it.
上传时间: 2013-12-21
上传用户:源弋弋
To compile the project, FIRST create a directory in which to place the build products. It is recommended, but not required, that the build directory be separate from the source directory.
标签: the directory products compile
上传时间: 2013-12-24
上传用户:cainaifa
bredth FIRST search is an efficient searching algorithm
标签: algorithm efficient searching bredth
上传时间: 2013-12-14
上传用户:yyq123456789
depth FIRST search is an efficient searching algorithm
标签: algorithm efficient searching search
上传时间: 2014-01-01
上传用户:225588
job sequencing algo for deciding which job to execute FIRST
标签: sequencing job deciding execute
上传时间: 2017-09-11
上传用户:cjl42111
f you have not registered, Please [regist FIRST].You should upload at least five sourcecodes/documents. (upload 5 files, you can download 200 files). Webmaster will activate your member account after checking your files. If you do not want to upload source code, you can join the [VIP member] to
标签: sourcecodes registered documen Please
上传时间: 2017-09-13
上传用户:ljmwh2000