header file of the specific codes for LPC2100 target boards , user may modify it as ne
标签: specific header boards modify
上传时间: 2014-01-16
上传用户:牛布牛
a ppt for brew user interface. very useful .can give you much help
标签: interface useful brew give
上传时间: 2013-12-17
上传用户:himbly
HTML Editor for VC++ 6.0:Today, applications often need a rich user interface. One of them is ability to compose or edit HTML documents in an easy, effective, and reliable way. This article and source code attached give you a nice control to perform this task. And now, the best part: This control works fine with Microsoft VC++ 6.0!
标签: applications interface Editor abilit
上传时间: 2015-07-23
上传用户:lepoke
computes the eigenvalues of a symmetric tridiagonal * matrix T. The user may ask for all eigenvalues, all eigenvalues in the half-open interval (VL, VU], or the IL-th through IU-th eigenvalues.
标签: T. eigenvalues tridiagonal eigenvalue
上传时间: 2014-01-21
上传用户:CSUSheep
User Defined Surface Project file sample。光学设计软件zemax的用户自定义表面的例子
标签: Defined Surface Project sample
上传时间: 2015-07-25
上传用户:haoxiyizhong
user nannual for quantum programming
标签: programming nannual quantum user
上传时间: 2015-07-25
上传用户:lizhen9880
user mannual for state machine
标签: mannual machine state user
上传时间: 2014-01-18
上传用户:zhanditian
Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.
标签: Specification Introduction Objectives GameForge
上传时间: 2013-12-27
上传用户:wl9454
本文根据发表在CUJ Expert Forum上的两篇文章编译而成。C/C++ User s Journal是目前最出色的C/C++语言专业杂志,特别是在C++ Report闭刊之后,CUJ的地位更加突出。CUJ Expert Forum是CUJ主办的网上技术专栏,汇集2000年10月以来C++社群中顶尖专家的技术短文,并免费公开发布,精彩纷呈,是每一个C/C++学习者不可错过的资料。由Jim Hyslop和Herb Sutter主持的Conversation系列,是CUJ Expert Forum每期必备的精品专栏,以风趣幽默的对话形式讲解C++高级技术,在C++社群内得到广泛赞誉。译者特别挑选两篇设计模式方面的文章,介绍给大家。设计模式方面的经典著作是GoF的Design Patterns。但是那本书有一个缺点,不好懂。从风格上讲,该书与其说是为学习者而写作的教程范本,还不如说是给学术界人士看的学术报告,严谨有余,生动不足。这一点包括该书作者和象Bjarne Stroustrup这样的大师都从不讳言。实际上Design Pattern并非一定是晦涩难懂的,通过生动的例子,一个中等水平的C++学习者完全可以掌握基本用法,在自己的编程实践中使用,得到立竿见影的功效。这两篇文章就是很好的例证。本文翻译在保证技术完整性的前提下作了不少删节和修改,以便使文章显得更紧凑。
上传时间: 2015-08-11
上传用户:270189020
a java e book for a new guy to learn and teach u from low to high level
上传时间: 2013-11-30
上传用户:fnhhs