Xna, XBox游戏开发指南,全中文 第1章XNA介绍.doc 第2章创建你的第一个游戏Pong.doc 第3章辅助类.doc 第4章游戏组件.doc 第5章编写自己的XNA图形引擎.doc 第6章管理Shader.doc 第7章实现法线映射.doc 第8章 添加天空和地面.doc 第8章post-Screen Shaders和Rocket Commander游戏.doc 第9章通过 XACT添加声音.doc 第10章输入和用户界面.doc 第11章创建XNA Shooter游戏.doc 第12章 3D模型.doc 第12章创建场景和赛道.doc 第13章物理学.doc 第14章调整和改编赛车游戏.doc
上传时间: 2014-11-23
上传用户:myworkpost
My JSP 'TeacherMain.jsp' starting page var $=function(id) { return document.getElementById(id); } function show_menu(num){ for(i=0;i
标签: C++
上传时间: 2015-07-03
上传用户:xiyuzhu
通过post方式向web端提交客户端数据
标签: Android
上传时间: 2015-12-08
上传用户:ztdm
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: postQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: postQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
标签: 学生 计算器
上传时间: 2016-12-29
上传用户:767483511
This book is the outcome of the panel discussions held on the special event honor- ing first 50 PhD students of Prof. Ramjee Prasad. Several of his PhD students are today worldwide telecommunication leaders themselves. Over 60 post-docs, PhDs, colleagues and the scientific staff were present at the event to celebrate the research and development achievements in the field of mobile and wireless communication.
标签: Globalization Mobile of
上传时间: 2020-05-27
上传用户:shancjb
This chapter surveys the high temperature and oxygen partial pressure behavior of complex oxide heterostructures as determined by in situ synchrotron X-ray methods. We consider both growth and post-growth behavior, emphasizing the observation of structural and interfacial defects relevant to the size-dependent properties seen in these systems.
标签: Metal-Oxides Thin Film
上传时间: 2020-06-07
上传用户:shancjb
全网最全的autojs列子,有一千六百多的脚本文件,脚本内容包含:几十种类型的UI脚本,抖音、QQ、微信、陌陌、支付宝等自动化操作的脚本、还有部分协议列表,HTTP协议(post、GET)上传下载,接码模块,百度文字识别api模块,文件操作模块:txt文本读一行删一行,等等其他例子QQ语音红包.jsqq语音红包,没加悬浮窗,我觉得自己用脚本引擎会好点.jsQQ语音输入(Tim版)(1).jsQQ语音输入(Tim版).jsQQ资料赞.jsqq轰炸机(1).jsqq轰炸机.jsQQ选图涂鸦.jsqq顺序点赞脚本.jsQQ,微信聊天辅助脚本(文本分割填充字符) v2.jsQQ,微信聊天辅助脚本(文本分割填充字符).jsqtiao.jsrawWindow求解.jsrelationship.jsrhinoneteasecloudmusic.jsRobot.jsROOT权限启动无障碍服务.jsRSA.jsscript.jsscroll的使用.jsSecure.jssetting.jssha256.jsshell开关飞行模式.jsshuabaoviod.jsSMSCODE.jsSmsCodeExtract.jssojson.com.jssoul_灵魂匹配.jsspinner例子.jsSqlDatabase2.jsss.jsstart(2).jssun_rise&set.jssurfaceView(简单示例).jsSwitch控件.jstcp连接客户端.jste.jstest(1).jstest(2).jstest(3).jstest(4).jstest.jstestTouch.jstestyinhe.jsTheWolf_API.jstoast图片加文字.jstoast替代函数.jstranslate.jsTrun(翻翻乐).jsts-00-dist.jsTS微信跳一跳满分(10000)飞速版.jsts跳一跳r9s最新版.jsTS跳一跳全机型通用版(2).jsts跳一跳全机型通用版(3).jsts跳一跳全机型通用版.jsTS跳一跳脚本正确显示方式(支持root).jsTS跳一跳自动.jsTS跳一跳过检测.jstt.jsTTS(1).jstts.jstts2.jstts3.jsTTS抢语音红包,作者A酷安(?????)----锦,详细使用看代码注释.jstxt.jsuc答题.jsui 悬浮窗动画+滑动界面.jsUI(2).jsUI.jsuitest - 副本.jsui。.jsui下对话框文件选择器(1).jsui中的延时除了多线程有别的办法吗.jsui保存控件属性3.jsUI全选.jsUI切换.jsui列子.jsui右下角展开按钮.jsui多界面.jsui属性(1).jsui开关控件(1).jsui开关控件.jsUI文件选择.jsUI显示日志.jsUI画时钟作者xxoo.jsui相对布局.jsUI示例(支付UI).jsui示例app下方tabs.jsui示例下方tabs(1.0.0-1 修复宽度不适配问题).jsUI脚本使用无障碍的最佳实践.jsUI轮播图.jsui选择文件.jsUI验证码(有BUG).jsuki_0.jsUki消息交互式回复.jsUnlock.jsUntitled-1.jsuntitled.jsUTF.jsvip视频解析2.1.jsvscode连接不上手机解决办法.jsWannaCry(仅为娱乐).jsWeather.jswebScript.jsWebViewClient的使用方法.jswebViewUA切换3.jswebView填充表单加alert.jsWebView多页面浏览(1).jsWebView多页面浏览.jswebView提取图片地址并加载.jswebView获取图片地址.jswebview获取网页原图.jswebview获取网页原图保存.jswebView输入关键词搜索.jsweb拦截修改.jsWeChat.jsWechatJumpingAI(2).jsWechatJumpingAI(3).jswechatjumpingai(4).jsWechatJumpingAI.jswife紧急掉线(autojs破解版专用).js.jswifi设置代理(未完成).js.js
标签: autojs
上传时间: 2021-11-06
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