资料->【E】光盘论文->【E1】斯坦福博士论文->04 calgary PhD INSGPS Integration Using Neural Networks for land Vehicular Navigation Applications.pdf
标签: Applications Integration Navigation Vehicular
上传时间: 2013-04-24
上传用户:Duang2016
提取NOAA PAL(Pathfinder AVHRR land cover data)中的中国部分子集
标签: Pathfinder AVHRR cover NOAA
上传时间: 2013-12-31
上传用户:小眼睛LSL
ip land attack by msdos
上传时间: 2015-12-25
上传用户:日光微澜
Inertial Navigation System for Mobile land vehicles
标签: Navigation Inertial vehicles Mobile
上传时间: 2017-06-04
上传用户:redmoons
land COVER CLASSIFICATION OF RURAL AREAS USING LIDAR DATA: A COMPARATIVE STUDY IN THE CONTEXT OF FIRE RISK
标签: CLASSIFICATION COMPARATIVE CONTEXT COVER
上传时间: 2017-09-17
上传用户:小宝爱考拉
[310] 常用攻击程序 Abstract 这里有一些是老的,现在看来并没有用,但他们都很有名。 1 land 攻击一台Win95的机器。这是Win95的一个漏洞,以其IP地址和端口向自 己的同一个端口发起连接(发SYN),Win95即会崩溃。
上传时间: 2015-03-15
上传用户:希酱大魔王
MULTIDIMENSIONAL SCALING in matlab by Mark Steyvers 1999 %needs optimization toolbox %Modified by Bruce land %--Data via globals to anaylsis programs %--3D plotting with color coded groups %--Mapping of MDS space to spike train temporal profiles as described in %Aronov, et.al. "Neural coding of spatial phase in V1 of the Macaque" in %press J. Neurophysiology
标签: MULTIDIMENSIONAL optimization Modified Steyvers
上传时间: 2015-08-26
上传用户:kytqcool
数字图像处理基础理论,英文资料Restoration and Enhancement Space Pictures (blurred, noisy, distorted) Computerized Tomography Coding Transmission – Teleconferencing Storage – land SAT Images Pattern Recognition Blood Cell Analysis Remote Sensing Robotic Vision Computer Graphics Flight Simulation Auto Body Design Special Effect in Movie
标签: 数字图像处理
上传时间: 2014-06-30
上传用户:plsee
kernel mode code for configuring switches. can attach to phy abstraction layer. communicates with user land tool swconfig through generic netlink
标签: communicates abstraction configuring switches
上传时间: 2017-01-04
上传用户:PresidentHuang
Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which allowed us to look arond the object with a stationary light source. We chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. We used Professor land s floating point hardware, which allowed us to do calculations efficiency, which is essential to graphics.
标签: Implementation Processing Graphics rendered
上传时间: 2014-11-22
上传用户:shawvi