Very hard to design reusable Software Design must be specific to problem on hand Design must be general enough to address future problems and requirements Almost impossible to do it right the first time Experienced designers don’t reinvent the wheel They use good solutions again and again Find & use recurring patterns of classes &
标签: Design must Software reusable
上传时间: 2017-08-05
上传用户:dongqiangqiang
Very hard to design reusable Software Design must be specific to problem on hand Design must be general enough to address future problems and requirements Almost impossible to do it right the first time Experienced designers don’t reinvent the wheel They use good solutions again and again Find & use recurring patterns of classes &
标签: Design must Software reusable
上传时间: 2014-01-23
上传用户:qazxsw
This book was made possible by a cast of characters too numerous to mention, but I’ll point out the ones I remember, and hope that the people I forget (or don’t even know about) will forgive me and not T.P. my house.
标签: characters possible numerous mention
上传时间: 2014-06-17
上传用户:love1314
Hibernate: A Developer s Notebook shows you how to use Hibernate to automate persistence: you write natural Java objects and some simple configuration files, and Hibernate automates all the interaction between your objects and the database. You don t even need to know the database is there, and you can change from one database to another simply by changing a few statements in a configuration file. If you ve needed to add a database backend to your application, don t put it off. It s much more fun than it used to be, and Hibernate: A Developer s Notebook shows you why.
标签: Hibernate persistence Developer you
上传时间: 2017-08-17
上传用户:曹云鹏
Aniicon, Delphi component that allows show animated icon files in Delphi forms. The animated icons are included in the .EXE file, so you don t have to distribute separate .ANI files. This component is freeware.
标签: animated Delphi component Aniicon
上传时间: 2017-08-23
上传用户:chenbhdt
These are precompiled demonstration programs of the Onix toolkit. They do not include the Onix toolkit but are examples of very simple applications written with the toolkit. They are designed to show both how Onix works and also to show how easy it is to integrate the Onix toolkit into a project. While they show many of the features of the Onix toolkit, they don t show all of them. Please consult our documentation, available at our website, to see many of the features Onix gives you. We have included online the full documentation for the Onix toolkit.
标签: Onix demonstration precompiled the
上传时间: 2014-11-26
上传用户:xinzhch
Finally, after a great deal of effort and hard work, you have obtained the results you were trying to get for such a long time. You may be so busy (and tired) that you don’t even realize that you have indeed achieved a certain measure of success. Perhaps it will take a fewmore months before you can present your work at a conference or submit it to a scientific journal.
标签: you obtained Finally results
上传时间: 2014-09-10
上传用户:Avoid98
PCI System Architecture Fourth Edition Mindshare, INC. Tom Shanley & don Anderson Addison-Wesley Developer's Press
上传时间: 2015-12-04
上传用户:ldldldld
A decade ago, I first wrote that people moved, and networks needed to adapt to the reality that people worked on the go. Of course, in those days, wireless LANs came with a trade-off. Yes, you could use them while moving, but you had to trade a great deal of throughput to get the mobility. Although it was possible to get bits anywhere, even while in motion, those bits came slower. As one of the network engineers I worked with put it, “We’ve installed switched gigabit Ethernet everywhere on campus, so I don’t understand why you’d want to go back to what is a 25-megabit hub.” He un- derestimated the allure of working on the go.
上传时间: 2020-05-26
上传用户:shancjb
To a quantum mechanic the whole universe is one godawful big interacting wavefunction ? but to the rest of us, it’s a world full of separate and distinguishable objects that hurt us when we kick them. At a few months of age, human children recognize objects, expect them to be permanent and move continuously, and display surprise when they aren’t or don’t. We associate visual, tactile, and in some cases audible and olfactory sensations with identifiable physical things. We’re hardwired to understand our environment as being composed of separable things with specific properties and locations. We understand the world in terms of what was where when.
上传时间: 2020-06-08
上传用户:shancjb