This book was intended specifically for people who know how to program already but have taken only rudimentary stabs at GRAPHICS/game programming or never taken any stab at all, such as programmers in another field or college students looking to embark on some side projects.
标签: specifically intended already program
上传时间: 2017-06-07
上传用户:小码农lz
This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation uses programmable GRAPHICS Hardware to achieve considerable speedup in the running time of the GPU-based implementation.
标签: Tracking implements algorithm Feature
上传时间: 2013-12-10
上传用户:trepb001
This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation uses programmable GRAPHICS Hardware to achieve considerable speedup in the running time of the GPU-based implementation.
标签: Tracking implements algorithm Feature
上传时间: 2013-12-19
上传用户:WMC_geophy
软件功能:32位图形界面程序,可提供PG8139.EXE(DOS版)所具有的一切功能。 软件亮点:对“8139网卡改制硬盘还原卡”的所有硬件参数改写,通过点击鼠标数次即可完成!-software functions : 32 GRAPHICS interface procedures, available PG8139.EXE (DOS version) have all functions. Software Spotlight : "8139 NIC restructuring disk reduction cards" all hardware parameters changed. click through several can be accomplished
上传时间: 2017-07-16
上传用户:zhuoying119
This application provides much functionality for creating data-driven reports, including preview, GRAPHICS, and formatting. There is no documentation so you may have to work with it awhile, but there is a demo on how to use it, and the functionality is rich.
标签: functionality application data-driven including
上传时间: 2017-07-21
上传用户:skhlm
This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as GRAPHICS, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.
标签: the math mathematics 3D
上传时间: 2014-01-23
上传用户:xwd2010
Very old simple tutorial I made to start-out in C game programming using DevC++ particulary in primitive GRAPHICS. This tutorial includes info in settting up DevC++ to work with the very basic (and old) Borland s GRAPHICS.h and conio.h
标签: programming particulary start-out tutorial
上传时间: 2017-08-13
上传用户:wangyi39
Tic tac toe is (exactly what re your thinking) and it s the first game I made. Made it in one whole day in Turbo C. It uses primitive GRAPHICS drawing and also demonstrates how to output an image. Written in C, also uses a library I got from the net (included) for image output.
标签: thinking exactly first whole
上传时间: 2017-08-13
上传用户:xhz1993
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer GRAPHICS with video, for example to show a 3d model on top of video for augmented reality applications.
标签: open-source developing VideoMan Manager
上传时间: 2014-01-21
上传用户:chongcongying
很全的库.OpenGL(全写Open GRAPHICS Library)是个定义了一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口。它用于三维图像(二维的亦可),是一个功能强大,调用方便的底层
标签: c++opengl库
上传时间: 2015-06-27
上传用户:Z1Zhang