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  • Introduction ? ? The ARM Cortex -A8 microprocessor is the first applications microprocessor in A

    Introduction ? ? The ARM Cortex -A8 microprocessor is the first applications microprocessor in ARM!ˉs new Cortex family. With high performance and power efficiency, it targets a wide variety of mobile and consumer applications including mobile phones, set-top boxes, gaming consoles and automotive navigation/entertainment systems. The Cortex-A8 processor spans a range of performance points depending on the implementation, delivering over to 2000 Dhrystone MIPS (DMIPS) of performance for demanding consumer applications and consuming less than 300mW for low-power mobile devices. This translates into a large increase in processing capability while staying with the power levels of previous generations of mobile devices. Consumer applications will benefit from the reduced heat dissipation and resulting lower packaging and integration costs.

    标签: microprocessor Introduction applications Cortex

    上传时间: 2013-12-09

    上传用户:xzt

  • First Paper in Double Scattering for MIMO System

    First Paper in Double Scattering for MIMO System

    标签: Scattering Double System First

    上传时间: 2013-12-20

    上传用户:偷心的海盗

  • Tic tac toe is (exactly what re your thinking) and it s the first game I made. Made it in one whole

    Tic tac toe is (exactly what re your thinking) and it s the first game I made. Made it in one whole day in Turbo C. It uses primitive graphics drawing and also demonstrates how to output an image. Written in C, also uses a library I got from the net (included) for image output.

    标签: thinking exactly first whole

    上传时间: 2017-08-13

    上传用户:xhz1993

  • My first project written in Quartus II by using VHDL, executed some tasks that display word on 7-seg

    My first project written in Quartus II by using VHDL, executed some tasks that display word on 7-segments LED through the simulated 5-to-1 multiplexer. My code is easy to acquire and may be help usefull.

    标签: executed Quartus display project

    上传时间: 2014-01-21

    上传用户:chenlong

  • 【原 书 名】 A First Course in Wavelets with Fourier Analysis 【原出版社】 Addison Wesley/Pearson 【作  者】[

    【原 书 名】 A First Course in Wavelets with Fourier Analysis 【原出版社】 Addison Wesley/Pearson 【作  者】[美]Albert Boggess,Francis J.Narcowich [同作者作品] [作译者介绍] 【译  者】 芮国胜[同译者作品] 康健 等 【丛 书 名】 国外电子与通信教材系列 【出 版 社】 电子工业出版社 本书的目的主要是向读者展示傅里叶分析和小波的许多基础知识以及在信号分析方面的应用。全书分为8章和2个附录,前言部分是学习第1章至第7章的准备知识,即内积空间;第1章讲解傅里叶系列的基础知识;第2章讲解傅里叶变换;第3章介绍离散傅里叶变换以及快速傅里叶变换;第4章至第7章讨论小波,重点在于正交小波的构建;附录部分则介绍稍微复杂的一些技术主题以及演示概念或产生图形的MATLAB代码。许多关于小波的文章和参考书籍均要求读者具有复杂的数学背景知识,本书则只要求学生具有较好的微积分以及线性代数知识,通俗易懂,是数学、计算机、电子、通信、地质、医学、机械等专业高年级本科生及研究生的基础教科书,也可作为相关技术人员的参考书。

    标签: Analysis Wavelets Addison Fourier

    上传时间: 2013-12-19

    上传用户:huangld

  • This book has existed (in one form or another) since the first edition of C# and the .NET Platform

    This book has existed (in one form or another) since the first edition of C# and the .NET Platform was published in conjunction with the release of .NET 1.0 Beta 2, circa the summer of 2001. Since that point, I have been extremely happy and grateful to see that this text was very well received by the press and, most important, by readers. Over the years it was nominated as a Jolt Award finalist (I lost . . . crap!) and for the 2003 Referenceware Excellence Award in the programming book category

    标签: the Platform another existed

    上传时间: 2017-09-07

    上传用户:youmo81

  • A few years ago I became interested in first person shooter games and in particular how the world le

    A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.

    标签: interested particular shooter became

    上传时间: 2013-12-13

    上传用户:hanli8870

  • To compile the project, first create a directory in which to place the build products. It is recom

    To compile the project, first create a directory in which to place the build products. It is recommended, but not required, that the build directory be separate from the source directory.

    标签: the directory products compile

    上传时间: 2013-12-24

    上传用户:cainaifa

  • It’s your first day in the lab.Undoubtedly you are experiencing a range of emotions: excitement, cu

    It’s your first day in the lab.Undoubtedly you are experiencing a range of emotions: excitement, curiosity, anxiety. You will be working in this lab and with a group of people, as well as with your supervisor, for several years to come. This is the first day of a long commitment and, for some, a hard road ahead. Which is why it’s important to get off on the right foot.

    标签: experiencing Undoubtedly excitement emotions

    上传时间: 2017-09-14

    上传用户:zhangyi99104144

  • Pocket 1945 is a classic shooter inspired by the classic 1942 game. The game is written in C# target

    Pocket 1945 is a classic shooter inspired by the classic 1942 game. The game is written in C# targeting the .NET Compact Framework. This article is my first submission to Code Project and is my contribution to ongoing .NET CF competition.

    标签: classic game inspired shooter

    上传时间: 2014-02-10

    上传用户:康郎