一个用Java编写的分形程序。分形(FRACTAL)理论是Mandelbrot于20世纪70年代提出的一门非线性学科,用于描述自然界中的非平衡非线性复杂系统的有序状态。利用分形算法可以画出千奇百怪的图象。Mandelbrot集和Julia集是分形集合中最基本的两个集合
标签: Mandelbrot FRACTAL Java 分形
上传时间: 2015-11-19
上传用户:cc1015285075
FRACTAL deformation method of complex evolutionary systems under parameter perturbations To create much more FRACTALs width new type of structures.
标签: perturbations evolutionary deformation parameter
上传时间: 2014-01-25
上传用户:zhoujunzhen
FRACTAL Explorer GUI-based program for exploring and studying the most common form of FRACTALs, chaotic systems and fractional dimension systems
标签: GUI-based exploring Explorer FRACTALs
上传时间: 2013-11-25
上传用户:ljmwh2000
使用遞迴運算畫出FRACTAL tree,使用者可自行輸入遞迴次數,畫出不同level的tr
上传时间: 2014-12-01
上传用户:wang0123456789
VC小波应用 分形和混沌 FRACTAL AND GRASS DEMO
上传时间: 2016-04-28
上传用户:15736969615
A FRACTAL is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole,"[1] a property called self-similarity. The term was coined by Benoî t Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical FRACTAL is based on an equation that undergoes iteration, a form of feedback based on recursion.[2]
标签: fragmented generally geometric FRACTAL
上传时间: 2014-01-18
上传用户:as275944189
calculates the FRACTAL dimension of a set in the 2D plane using the box counting method.
标签: the calculates dimension counting
上传时间: 2013-12-27
上传用户:450976175
Generating FRACTALs with SSE/SSE2 You probably have heard about FRACTALs before. They are beautiful pictures such as the one shown above. Any FRACTAL can be described using iterative formulas. So you can generate a FRACTAL by evaluating these formulas and finding the color of each pixel. That is a large computational task, and drawing a FRACTAL needs a fast CPU and a carefully optimized program.
标签: Generating SSE beautiful FRACTALs
上传时间: 2016-11-03
上传用户:小鹏
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d FRACTAL terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreateFRACTALMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
标签: MAPSIZE initialize heightmap getpid
上传时间: 2014-01-04
上传用户:ainimao
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d FRACTAL terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreateFRACTALMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
标签: MAPSIZE initialize heightmap getpid
上传时间: 2013-12-25
上传用户:CSUSheep