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  • 3. 设计一个接口Shape

    3. 设计一个接口Shape,接口中包含方法:Draw和Resize。定义一些具体类,如:Point、Line、Circle、Rectangle等,每个类都实现接口Shape。Draw方法绘制图形,Resize方法改变图形大小。用Java实现这些接口和类,并用测试类测试它们。 注意:不需要真正绘制图形,如Line的Draw方法只需输出下面文本即可: “直线的起点是(x1,y1,),终点是(x2,y2)”

    标签: Shape 接口

    上传时间: 2015-02-09

    上传用户:frank1234

  • 浮点数基本运算 浮点数的基本运算主要有四则运算、符号处理、大小比较

    浮点数基本运算 浮点数的基本运算主要有四则运算、符号处理、大小比较,以及浮点数分柝等。 包含头文件 "fn.hpp" #include "fn.hpp" 浮点数基本运算 浮点数的基本运算中有加、减、乘、除、取负、绝对值、相等比较等。 加减乘除 加、减、乘、除四个运算极为相似,都是需要两个参数,结果当然也是浮点数了。 例子: // 加 减 乘 除 btil::fn::plus<f1, f2>::value // f1+f2 的结果 btil::fn::minus<f1, f2>::value // f1-f2 的结果 btil::fn::multiplies<f1, f2>::value // f1*f2 的结果 btil::fn::divides<f1, f2>::value // f1/f2 的结果 plus<f1, f2>::value::f_val // f1+f2 的结果的值 struct one { static const double f_val = 1.0 } // 两个浮点数 struct two { static const double f_val = 2.0 } minus<two, plus<divides<one, two>::value, one>::value >::value::f_val == 0.5 取负 取负运算就是取一个浮点数的负数。

    标签: 浮点数 运算 四则运算 比较

    上传时间: 2014-12-06

    上传用户:exxxds

  • 自己用C编写的小游戏

    自己用C编写的小游戏,DOS界面哦,可以运行。 浮点数基本运算 浮点数的基本运算主要有四则运算、符号处理、大小比较,以及浮点数分柝等。 包含头文件 "fn.hpp" #include "fn.hpp" 浮点数基本运算 浮点数的基本运算中有加、减、乘、除、取负、绝对值、相等比较等。 加减乘除 加、减、乘、除四个运算极为相似,都是需要两个参数,结果当然也是浮点数了。 例子: // 加 减 乘 除 btil::fn::plus<f1, f2>::value // f1+f2 的结果 btil::fn::minus<f1, f2>::value // f1-f2 的结果 btil::fn::multiplies<f1, f2>::value // f1*f2 的结果 btil::fn::divides<f1, f2>::value // f1/f2 的结果 plus<f1, f2>::value::f_val // f1+f2 的结果的值 struct one { static const double f_val = 1.0 } // 两个浮点数 struct two { static const double f_val = 2.0 } minus<two, plus<divides<one, two>::value, one>::value >::value::f_val == 0.5 取负 取负运算就是取一个浮点数的负数。

    标签: 编写 小游戏

    上传时间: 2014-12-06

    上传用户:jichenxi0730

  • Locally weighted polynomial regression LWPR is a popular instance based al gorithm for learning c

    Locally weighted polynomial regression LWPR is a popular instance based al gorithm for learning continuous non linear mappings For more than two or three in puts and for more than a few thousand dat apoints the computational expense of pre dictions is daunting We discuss drawbacks with previous approaches to dealing with this problem

    标签: polynomial regression weighted instance

    上传时间: 2013-11-28

    上传用户:sunjet

  • C++完美演绎 经典算法 如 /* 头文件:my_Include.h */ #include <stdio.h> /* 展开C语言的内建函数指令 */ #define PI 3.141

    C++完美演绎 经典算法 如 /* 头文件:my_Include.h */ #include <stdio.h> /* 展开C语言的内建函数指令 */ #define PI 3.1415926 /* 宏常量,在稍后章节再详解 */ #define circle(radius) (PI*radius*radius) /* 宏函数,圆的面积 */ /* 将比较数值大小的函数写在自编include文件内 */ int show_big_or_small (int a,int b,int c) { int tmp if (a>b) { tmp = a a = b b = tmp } if (b>c) { tmp = b b = c c = tmp } if (a>b) { tmp = a a = b b = tmp } printf("由小至大排序之后的结果:%d %d %d\n", a, b, c) } 程序执行结果: 由小至大排序之后的结果:1 2 3 可将内建函数的include文件展开在自编的include文件中 圆圈的面积是=201.0619264

    标签: my_Include include define 3.141

    上传时间: 2014-01-17

    上传用户:epson850

  • This an adaptive receiver for a direct-sequence spread spectrum (DS-SS) system over an AWGN channel.

    This an adaptive receiver for a direct-sequence spread spectrum (DS-SS) system over an AWGN channel. The adaptive receiver block is modified from the LMS adaptive filter block in DSP Blockset. For DS-SS signal reception, the adaptive filter needs to have multi-rate operation. The input sample rate is equal to chip rate and the output is at symbol rate. Two rates are related by PG, processing gain

    标签: direct-sequence adaptive receiver spectrum

    上传时间: 2014-01-16

    上传用户:D&L37

  • One of the most important issues affecting the implementation of microcontroller software deals wi

    One of the most important issues affecting the implementation of microcontroller software deals with the data-decision algorithm. Data-decision refers to decoding the DIO-pin from the CC400/CC900. Two main principles exist for decoding Manchester-coded data: Data decision based on timing the period between transitions, and data decision based on oversampling.

    标签: microcontroller implementation important affecting

    上传时间: 2013-12-18

    上传用户:671145514

  • 随机性发生器、冒泡分类和混洗一组12张牌的演示程序。 Demonstrates the use of a randomizer, bubble-sort and an array to "shuff

    随机性发生器、冒泡分类和混洗一组12张牌的演示程序。 Demonstrates the use of a randomizer, bubble-sort and an array to "shuffle" a deck of 12 cards. I put it here for those of you who are trying to figure out how to shuffle with a randomizer without having the same card appear two-or-more times.

    标签: Demonstrates bubble-sort randomizer array

    上传时间: 2014-01-16

    上传用户:zhanditian

  • Tic Tac Toe程序。可以供一到两个玩家使用。程序中使用了visual basic 计时器

    Tic Tac Toe程序。可以供一到两个玩家使用。程序中使用了visual basic 计时器,所以每一个步骤都有时间限制。此外,计算机可是一个有简单智能的对手,他不但不会随便出手,反而还要竭力赢了你才罢休。 Tic Tac Toe program. One or two players. It uses the visual basic timer, so each move has time limit. Simple artificial intelligence: computer does not play randomly, but "tries" to win and stop you from winning.

    标签: visual basic Tic Tac

    上传时间: 2015-04-11

    上传用户:sxdtlqqjl

  • CC386 is a general-purpose 32-bit C compiler. It is not an optimizing compiler but given that the co

    CC386 is a general-purpose 32-bit C compiler. It is not an optimizing compiler but given that the code generation is fairly good. There are two versions one is for MSDOS/DPMI and one is for Win32. The Win32 version has a full-blown IDE capable of editing, building, and debugging windows programs included with it. However at this time debugging support for MSDOS is rudimentary at best and there is no IDE for DOS. the newest version, support windows.

    标签: compiler general-purpose optimizing given

    上传时间: 2015-04-12

    上传用户:gtzj