This Program Is Designed To Simulate A Spatial Antenna Array System Working On The MUSIC Algorithm For The Angle Of Arrival Estimation And Null Steering Algorithm For The Weights Estimation To The Required Output Radiation Pattern .
标签: Designed Algorith Simulate Program
上传时间: 2014-01-02
上传用户:三人用菜
annie is an ANN, ie, Artificial Neural Network library developed in C++. It can be used to implement various kinds of neural networks like Multi-Layer Perceptron, Radial basis function networks, Hopfield networks etc.
标签: Artificial developed implement Network
上传时间: 2014-08-17
上传用户:trepb001
The EM algorithm is short for Expectation-Maximization algorithm. It is based on an iterative optimization of the centers and widths of the kernels. The aim is to optimize the likelihood that the given data points are generated by a mixture of Gaussians. The numbers next to the Gaussians give the relative importance (amplitude) of each component.
标签: algorithm Expectation-Maximization iterative optimi
上传时间: 2015-06-17
上传用户:独孤求源
transplant uc/os2 on coldfire5307 编译通过,并且还有验证程序,2个task :循环点led,和串口print字符串
标签: transplant coldfire 5307 os
上传时间: 2014-01-16
上传用户:稀世之宝039
clustering_code ,Clustering Through Ranking On Manifolds Version 0.2 Copyright by Markus Breitenbach and Gregory Z. Grudic
标签: clustering_code Clustering Manifolds Copyright
上传时间: 2015-06-21
上传用户:yepeng139
java network programming and distributed computing java network programming and distributed computing
标签: distributed programming network java
上传时间: 2015-06-21
上传用户:天涯
摘 : 通过使用 peer-to-peer(P2P)计算模式在 Internet 物理拓扑基础上建立一个称为 P2P 覆盖网络(P overlay network)的虚拟拓扑结构,有效地建立起一个基于 Internet 的完全分布式自组织网络路由模型 集中式自组织网络路由模型(hierarchical aggregation self-organizing network,简称 HASN).分别描述了 HASN 由模型的构建目标和体系结构,并详细分析了 HASN 采用的基于 P2P 计算模式的分布式命名 路由发现和更 算法 HASN_Scale,并在仿真实验的基础上,对 HASN 路由模型的性能进行了验证.
标签: peer-to-peer P2P Internet overlay
上传时间: 2014-01-21
上传用户:zhenyushaw
Crystal Semiconductor CS8900 network interface driver.
标签: Semiconductor interface Crystal network
上传时间: 2013-11-27
上传用户:lizhen9880
SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.
标签: Documentation SDL designed Library
上传时间: 2015-06-23
上传用户:nanxia
ucos on sa1200 from ixp1200 EB
上传时间: 2015-06-23
上传用户:cuiyashuo