2D的FDTD和平面波展开,用于光学和微波计算
标签: FDTD
上传时间: 2015-07-08
上传用户:baiom
D3D学习作品. 开始学习D3D,做了一个D3D上的2D角色的渲染.
标签: D3D
上传时间: 2014-01-13
上传用户:chongcongying
在面板中绘制2D图形,为不同的图形设置不同的颜色
上传时间: 2015-07-12
上传用户:fhzm5658
SxDL -- 2D/3D游戏引擎,使用VC++ + DirectX开发,支持简单的2D,3D游戏开发,基本游戏界面逻辑都已经封装好的,在其上就可以直接进行游戏开发了,开发者之需要关心游戏逻辑即可
上传时间: 2015-07-18
上传用户:ztj182002
基于2440的SM501 2D加速显示PDF原理图.
上传时间: 2014-01-02
上传用户:waizhang
LINEINTRGAL Line Integral in a 2D Vector Field. LINEINTRGAL(X,Y,U,V,C) computes the line integral along the lines given in cell array C. X and Y define the coordinates of a rectangular grid over which U and V are defined. X and Y must be monotonic and 2D plaid as % produced by MESHGRID. X, Y, U, and V must all be the same size.
标签: LINEINTRGAL Integral computes integral
上传时间: 2014-01-13
上传用户:hwl453472107
fdtd的2d算法,pml边界条件,二维TE波
上传时间: 2013-12-05
上传用户:xiaoxiang
2D Alpha Blending in the high color modes
标签: Blending Alpha color modes
上传时间: 2013-12-12
上传用户:爱死爱死
一款使用MDEngine游戏引擎开发的2D射击游戏。
上传时间: 2014-01-25
上传用户:
From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!
上传时间: 2015-09-01
上传用户:ve3344