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  • High volume USB 2.0 devices will be designed using ASIC technology with embedded USB 2.0 support. F

    High volume USB 2.0 devices will be designed using ASIC technology with embedded USB 2.0 support. For full-speed USB devices the operating frequency was low enough to allow data recovery to be handled in a vendors VHDL code, with the ASIC vendor providing only a simple level translator to meet the USB signaling requirements. Today s gate arrays operate comfortably between 30 and 60 MHz. With USB 2.0 signaling running at hundreds of MHz, the existing design methodology must change.

    标签: technology 2.0 USB designed

    上传时间: 2014-01-02

    上传用户:二驱蚊器

  • High volume USB 2.0 devices will be designed using ASIC technology with embedded USB 2.0 support. F

    High volume USB 2.0 devices will be designed using ASIC technology with embedded USB 2.0 support. For full-speed USB devices the operating frequency was low enough to allow data recovery to be handled in a vendors VHDL code, with the ASIC vendor providing only a simple level translator to meet the USB signaling requirements. Today s gate arrays operate comfortably between 30 and 60 MHz. With USB 2.0 signaling running at hundreds of MHz, the existing design methodology must change.

    标签: technology 2.0 USB designed

    上传时间: 2017-07-05

    上传用户:zhoujunzhen

  • Quartz is a full-featured, open source job scheduling system that can be integrated with, or used al

    Quartz is a full-featured, open source job scheduling system that can be integrated with, or used along side virtually any J2EE or J2SE application - from the smallest stand-alone application to the largest e-commerce system. Quartz can be used to create simple or complex schedules for executing tens, hundreds, or even tens-of-thousands of jobs jobs whose tasks are defined as standard Java components or EJBs. The Quartz Scheduler includes many enterprise-class features, such as JTA transactions and clustering. Quartz is freely usable, licensed under the Apache 2.0 license.

    标签: full-featured integrated scheduling Quartz

    上传时间: 2017-08-07

    上传用户:来茴

  • Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was t

    Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which allowed us to look arond the object with a stationary light source. We chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. We used Professor Land s floating point hardware, which allowed us to do calculations efficiency, which is essential to graphics.

    标签: Implementation Processing Graphics rendered

    上传时间: 2014-11-22

    上传用户:shawvi

  • Optical+Communication+Theory+and+Techniques

    Since the advent of optical communications, a great technological effort has been devoted to the exploitation of the huge bandwidth of optical fibers. Start- ing from a few Mb/s single channel systems, a fast and constant technological development has led to the actual 10 Gb/s per channel dense wavelength di- vision multiplexing (DWDM) systems, with dozens of channels on a single fiber. Transmitters and receivers are now ready for 40 Gb/s, whereas hundreds of channels can be simultaneously amplified by optical amplifiers.

    标签: Communication Techniques Optical Theory and

    上传时间: 2020-05-31

    上传用户:shancjb