VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
标签: acquisition VideoMan library inputs
上传时间: 2017-05-18
上传用户:xauthu
If a tree falls in the forest, and there s nobody there to hear, does it make a sound? This classic conundrum was coined by George Berkeley (1685-1753), the Bishop and influential Irish philosopher whose primary philosophical achievement is the advancement of what has come to be called subjective idealism. He wrote a number of works, of which the most widely-read are Treatise Concerning the Principles of Human Knowledge (1710) and Three Dialogues between Hylas and Philonous (1713) (Philonous, the "lover of the mind," representing Berkeley himself).
标签: there classic forest nobody
上传时间: 2013-11-26
上传用户:stvnash
This is an example USB project showing how to interface an optical mouse sensor (the ADNS-2620) with a standard XP/Vista computer. The TD-USB-01 board with a PIC18F2550 communicates with: * the PC: USB 2.0 through a mini-B connector. * the mouse sensor board: SPI over 4-wire flatcable.
标签: interface example project optical
上传时间: 2017-05-25
上传用户:diets
This "zip" archive contains a complete copy of the web site. It should be usable on almost any computer
标签: contains complete archive almost
上传时间: 2017-06-02
上传用户:zhaoq123
In the last decade the processing of polygonal meshes has emerged as an active and very productive research area. This can basically be attributed to two developments: Modern geometry acquisition devices, like laser scanners and MRT, easily produce raw polygonal meshes of ever growing complexity Downstream applications like analysis tools (medical imaging), computer aided manufacturing, or numerical simulations all require high quality polygonal meshes as input. The need to bridge the gap between raw triangle soup data and high-quality polygon meshes has driven the research on ecient data structures and algorithms that directly operate on polygonal meshes rather than on a (most often not feasible) intermediate CAD representation.
标签: processing productive the polygonal
上传时间: 2017-06-03
上传用户:TF2015
Knuth不僅僅是傑出的programmer,同時也是世界聞名的數學家和演算法的專家。他的經典巨著The Art of Computer Programming裡頭寫的是他畢生研究演算法和程式設計的精華
标签: programmer Knuth
上传时间: 2013-12-13
上传用户:zm7516678
Knuth不僅僅是傑出的programmer,同時也是世界聞名的數學家和演算法的專家。他的經典巨著The Art of Computer Programming裡頭寫的是他畢生研究演算法和程式設計的精華
标签: programmer Knuth
上传时间: 2013-12-22
上传用户:ljt101007
Knuth不僅僅是傑出的programmer,同時也是世界聞名的數學家和演算法的專家。他的經典巨著The Art of Computer Programming裡頭寫的是他畢生研究演算法和程式設計的精華
标签: programmer Knuth
上传时间: 2014-01-17
上传用户:yuchunhai1990
Knuth不僅僅是傑出的programmer,同時也是世界聞名的數學家和演算法的專家。他的經典巨著The Art of Computer Programming裡頭寫的是他畢生研究演算法和程式設計的精華
标签: programmer Knuth
上传时间: 2013-12-27
上传用户:zhaiyanzhong
This book has been written to support a practically oriented course in programming language translation for senior undergraduates in Computer Science. More specifically, it is aimed at students who are probably quite competent in the art of imperative programming (for example, in C++, Pascal, or Modula-2), but whose mathematics may be a little weak students who require only a solid introduction to the subject, so as to provide them with insight into areas of language design and implementation, rather than a deluge of theory which they will probably never use again students who will enjoy fairly extensive case studies of translators for the sorts of languages with which they are most familiar students who need to be made aware of compiler writing tools, and to come to appreciate and know how to use them. It will hopefully also appeal to a certain class of hobbyist who wishes to know more about how translators work.
标签: practically programming oriented language
上传时间: 2013-12-10
上传用户:我干你啊