For advanced geometry, most apps will prefer to load pre-authored meshes from a file. fortunately, when using meshes, D3DX does most of the work for this, parsing a geometry file and creating vertx buffers for us. This tutorial shows how to use a D3DXMESH object, including loading it from a file and rendering it. One thing D3DX does not handle for us is the materials and textures for a mesh, so note that we have to handle those manually.
标签: pre-authored fortunately advanced geometry
上传时间: 2013-12-26
上传用户:sssl
While simplicity and high effi ciency (for cool running) areno longer optional features in isolated power supplies, itis traditionally diffi cult to achieve both. Achieving higheffi ciency often requires the use of advanced topologiesand home-brewed secondary synchronous rectifi cationschemes once reserved only for higher power applications.This only adds to the parts count and to the designcomplexity associated with the reference and optocouplercircuits typically used to maintain isolation. fortunately, abreakthrough IC makes it possible to achieve both high efficiency and simplicity in a synchronous fl yback topology.The LT®3825 simplifi es and improves the performance oflow voltage, high current fl yback supplies by providingprecise synchronous rectifi er timing and eliminating theneed for optocoupler feedback while maintaining excellentregulation and superior loop response.
上传时间: 2013-10-16
上传用户:wayne595
Nios II 软件开发人员手册中的缓存和紧耦合存储器部分 Nios® II embedded processor cores can contain instruction and data caches. This chapter discusses cache-related issues that you need to consider to guarantee that your program executes correctly on the Nios II processor. fortunately, most software based on the Nios II hardware abstraction layer (HAL) works correctly without any special accommodations for caches. However, some software must manage the cache directly. For code that needs direct control over the cache, the Nios II architecture provides facilities to perform the following actions:
上传时间: 2013-10-25
上传用户:虫虫虫虫虫虫