PQP is a library for performing three types of proximity queries on a pair of geometric models composed of triangles:
标签: performing geometric proximity library
上传时间: 2014-01-13
上传用户:love_stanford
source code to compute the visibility polygon of a point in a polygon.
标签: polygon visibility compute source
上传时间: 2015-01-09
上传用户:wpt
完成“快速拼写检查程序”的分析、设计和实现过程。 快速拼写检查程序基本功能说明如下: 1.进行拼写检查的文件以文本文件形式存储于外存上; 2.只检查文件中英文单词的拼写错误; 3.单词是用字母(a…z或A…Z)定义,任一非字母字符作为分隔符; 4.判断单词拼写正误的依据是词典,词典以文本文件形式存放于外存上; 5.词典文件第1行为词典的名称,以后每一行存放一个单词; 6.输出结果以文本文件形式存储,其格式为: 第1行:被拼写检查的文件名 + 词典名 第2行后的每一行: 出错单词 位于第x行 7.合理的GUI,注意GUI界面类与功能类的关系应比较松散。
上传时间: 2014-01-09
上传用户:ggwz258
用汇编编写的河内塔程序 将第一柱a上n-1个盘借助第二柱c移到第三柱b 把a上剩下的一个盘移到c 将n-1个盘从b借助a移到第三柱c 这三步是图示河内塔的根本方法 功能一:自己动手移动河内塔 先按左右键选择要移的盘,按箭头上键确定 再按左右键移到要的盘 如此,再根据河内塔的规则确定较好的次数step2 功能二:图示河内塔移动过程 根据河内塔的基本方法,确定图象,按任意键选下一步,(开始时输入level)
上传时间: 2015-01-10
上传用户:chenbhdt
企鹅推冰块游戏,A,D左右移动.K,M上下移动
标签: 移动
上传时间: 2015-01-10
上传用户:王者A
TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don t have time to write
标签: customizable extended TheTool scripts
上传时间: 2013-12-12
上传用户:lanwei
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
标签: game Multiplayer Massively strategy
上传时间: 2015-01-10
上传用户:caiiicc
I have written this article to capture a Windows image into a bitmap file that will support all PaintBrush tools and Thumbnail Views of Windows Explorer. I have found many programmers suffering from this problem, including me, until I wrote this article. 捕获一个窗口图像并存入一个支持MS画笔的位图文件中 我写的这篇文章介绍了捕获一个窗口图像并存入一个支持所有画笔和Windows Explorer的位图文件中。 我发现许多程序员因这个问题而烦恼,包括我在内,直到我写了这篇文章。 来源: http://www.codeguru.com/bitmap/WndToBmpFile.html
标签: article Windows capture written
上传时间: 2015-01-10
上传用户:hzy5825468
Displaying a large bitmap file on a dialog box, in its original size, is quite difficult in the VC++ environment. However, it is possible to display a large bitmap to a predefined area of the dialog by using the StretchBlt( ) function.The major disadvantage of this is that the clarity of the image will be lost. Check out this article for displaying large bitmaps into the desired area of your dialog box in its original size with a scrolling technique used to show the entire bitmap. 滚动显示位图 在VC++环境下,在一个对话框中显示一个原始尺寸的大小的位图文件相当是困难的。然而,通过使用 StretchBlt()函数一个给定的区域显示一个大的位图是可能的。主要的缺点是图像将会失真。看了这篇通过卷动技术显示整个位图技术的文章,你将能够以它的原始尺寸在给定对话框的区域内显示一个大位图。 来源: http://www.codeguru.com/bitmap/ScrollBitmap.html
标签: Displaying difficult original bitmap
上传时间: 2014-01-05
上传用户:yiwen213
This article is based in part on Bob Place s ADO is AOK (a simple ADO tutorial). Wrapper Usage This is consist of 2 classes. CDyndb : This Class manages connections and recordsets. Recordsets are organized as linked list (CList) and you can access them using their ids. CDynRec : This class is the node to populate for each recordsets. ADO封装器类 这篇文章一部分基于Bob Place的《ADO is AOK》 (简单的ADO指导) 。 包裹的用法 由2个类组成。 类CDyndb: 这个类别管理连接和记录集。记录集是连接起来的记录的集合,你可以通过他们的ID访问他们。 类CDynRec: 这个类别存放记录集的代码。
上传时间: 2013-12-14
上传用户:wfl_yy