#include "string.h" #include "ctype.h" #include "stdio.h" search(char pd[]) {FILE *fp; int time=0,i=0,j=0,add[80],k=0,m; char *ch, str[900]; m=strlen(pd); if((fp=fopen("haha.txt","r"))==NULL) { printf("Cannot open this file\n"); exit(0); } for(;!feof(fp);i++) { str[i]=fgetc(fp); if(tolower(str[i])==tolower(pd[k])) {k++; if(k==m) if(!isalpha(i-m)&&!isalpha((str[i++]=fgetc(fp)))) { time++; add[j]=i-m+1; j++; k=0; } else k=0; } } if(time) { printf("The time is:%d\n",time); printf("The adders is:\n"); for(i=0;i
标签: 查询学会少年宫
上传时间: 2016-12-29
上传用户:767483511
#include "string.h" #include "ctype.h" #include "stdio.h" search(char pd[]) {FILE *fp; int time=0,i=0,j=0,add[80],k=0,m; char *ch, str[900]; m=strlen(pd); if((fp=fopen("haha.txt","r"))==NULL) { printf("Cannot open this file\n"); exit(0); } for(;!feof(fp);i++) { str[i]=fgetc(fp); if(tolower(str[i])==tolower(pd[k])) {k++; if(k==m) if(!isalpha(i-m)&&!isalpha((str[i++]=fgetc(fp)))) { time++; add[j]=i-m+1; j++; k=0; } else k=0; } } if(time) { printf("The time is:%d\n",time); printf("The adders is:\n"); for(i=0;i<j;i++) printf("%5d",add[i]); if(i%5==0) printf("\n"); getch(); fclose(fp); } else printf("Sorry!Cannot find the word(^_^)"); } main() { char pd[10],choose='y'; int flag=1; while(flag) {printf("In put the word you want to seqarch:"); scanf("%s",pd); search(strlwr(pd)); printf("\nWould you want to continue?(Y/N):"); getchar(); scanf("%c",&choose); if((tolower(choose))=='n') flag=0; else flag=1; } printf("Thanks for your using!Bye-bye!\n"); getch(); }
标签: 学生专用
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
标签: 学生 计算器
上传时间: 2016-12-29
上传用户:767483511
Visual Basic(简称VB)是Microsoft公司开发的一种通用的基于对象的程序设计语言,为结构化的、模块化的、面向对象的、包含协助开发环境的事件驱动为机制的可视化程序设计语言。是一种可用于微软自家产品开发的语言。 [1] “Visual” 指的是开发图形用户界面 (GUI) 的方法——不需编写大量代码去描述界面元素的外观和位置,而只要把预先建立的对象add到屏幕上的一点即可。 “Basic”指的是 BASIC (Beginners All-Purpose Symbolic Instruction Code) 语言,是一种在计算技术发展历史上应用得最为广泛的语言。
标签: VB精选
上传时间: 2019-03-06
上传用户:Yingshangling
在包 hugeinteger 中创建功能类 HugeInteger,该类用来存放和操作一个不超过 40 位的大整数。 (1) 定义一个构造函数,用来对大整数进行初始化。参数为一个字符串。 (2) 定义 input 成员函数,实现大整数的重新赋值。参数为一个字符串,无返回 值。 (3) 定义 output 成员函数,将大整数输出到屏幕上。无参数无返回值。 (4) 定义 add 成员函数,实现两个大整数的加法。参数为一个 HugeInteger 对 象,无返回值,例如: HugeInteger A = new HugeInteger("12345"); HugeInteger B = new HugeInteger("1234"); A.add(B); 此时,A 为 13579,B 为 1234。 (5) 定义 sub 成员函数,实现两个大整数的减法。参数和返回值同 add 函数。 (6) 定义若干大整数关系运算的成员函数,包括 isEqualTo(等于,=)、 isNotEqualTo(不等于,≠)、isGreaterThan(大于,>)、isLessThan(小 于,<)、isGreaterThanOrEqualTo(大于等于,≥)和 isLessThanOrEqualTo (小于等于,≤)。这些函数的参数为一个 HugeInteger 对象,返回值为一个 布尔类型,表示关系运算的结果,例如: HugeInteger A = new HugeInteger("12345"); HugeInteger B = new HugeInteger("1234"); 那么此时 A.isGreaterThan(B)的结果应当为 True,表示 12345>1234。
上传时间: 2019-06-01
上传用户:idealist
keil C51 v6.12 完全解密版的安装说明 安装方法是先将V6.12安装程序复制到某个目录下,如复制到D:\keilC51 然后执行D:\keilC51\setup\setup.exe 安装程序,选择安装Eval Version版进 行安装。 注册码:K199U-20071-12A9U 当出现Please insert the add-on disk的提示画面,可按next按钮(不用 插入软盘)。 安装好之后就可以使用,没有代码大小的限制,这是完全版,比 Eval版增 加浮点库等内容。
上传时间: 2020-03-20
上传用户:mimeme
At present, there is a strong worldwide push toward bringing fiber closer to indi- vidual homes and businesses. Fiber-to-the-Home/Business (FTTH/B) or close to it networks are poised to become the next major success story for optical fiber com- munications. In fact, FTTH connections are currently experiencing double-digit or even higher growth rates, e.g., in the United States the annual growth rate was 112% between September 2006 and September 2007, and their presence can add value of U.S. $4,000–15,000 to the selling price of a home.
标签: Technologies Broadband Networks Access
上传时间: 2020-05-26
上传用户:shancjb
This book is intended for RF planners, to serve as a practical tool in their daily work designing indoor radio distribution systems. Based on feedback from readers of the first edition it was clear to me that I needed to add more material and in depth description of the basics of indoor systems based on using repeaters; this has grown into a new Section 4.7. There was also a strong demand to add more detail and dedicate a full chapter to radio planning in tunnels, for both rail and road tunnels; and redundancy principles in the design focus for solving the challenge of handover zones. An entire Chapter 11 is now dedicated to tunnel radio planning.
上传时间: 2020-05-27
上传用户:shancjb
Developers, manufacturers and marketers of products incorporating short- range radio systems are experts in their fields—security, telemetry, medical care, to name a few. Often they add a wireless interface just to eliminate wires on an existing wired product. They may adapt a wireless subsystem, which is easy to integrate electrically into their system, only to find that the range is far short of what they expected, there are frequent false alarms, or it doesn’t work at all. It is for these adapters of wireless subsystems that this book is primarily intended.
标签: Communication Short-range Wireless
上传时间: 2020-06-01
上传用户:shancjb