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  • A "code-what"? Unless you have spent some time working in the area of reverse engineering, chances a

    A "code-what"? Unless you have spent some time working in the area of reverse engineering, chances are you have not heard of the term "codecave" before. If you have heard of it, you might not have read a clear definition of it or quite understand what it is or why it is useful. I have even asked seasoned assembly programmers about the term before and most of them had not heard of it. If it is new to you, do not worry, you are not the only one. It is a term that is scarcely used and is only useful in a reverse engineering context. Furthermore, is it "codecave" or "code cave"? I am not quite sure, but I will try my best to refer to it consistently as a "codecave". A space may sneak in There from time to time

    标签: engineering code-what chances reverse

    上传时间: 2014-01-17

    上传用户:hn891122

  • 游戏开发数据结构Data Structures for Game Programmers The Goodies Directory contains all sorts of stuff. For

    游戏开发数据结构Data Structures for Game Programmers The Goodies Directory contains all sorts of stuff. For example, There are the four 3rd-Party libraries used in the book, SDL, SDL_TTF, FreeType (which SDL_TTF uses), and STLPort, which is one implementation of the Standard Template Library. Also, There are four articles on trees and SDL in the articles directory. These supplement the material in the book.

    标签: Programmers Structures Directory contains

    上传时间: 2017-02-12

    上传用户:qoovoop

  • To review what a metaball is, and how to render them and to describe a new optimization I ve made

    To review what a metaball is, and how to render them and to describe a new optimization I ve made for rendering metaballs. For complex scenes, it can render hundreds of times faster, though I m certain others have discovered this trick as well. It does very slightly change the characteristic shape of the blobs, but There is no loss in image quality whatsoever. (I actually developed all this about two years ago, but just now felt like writing it all down, and had the time!)

    标签: optimization and metaball describe

    上传时间: 2013-12-27

    上传用户:彭玖华

  • The basic principle using the branchand- bound strategy to solve the traveling salesperson optimiz

    The basic principle using the branchand- bound strategy to solve the traveling salesperson optimization problem (TSP) consists of two parts. 􀂄 There is a way to split the solution space. 􀂄 There is a way to predict a lower bound for a class of solutions. 􀂄 There is also a way to find an upper bound of an optimal solution. 􀂄 If the lower bound of a solution exceeds this upper bound, this solution cannot be optimal. Thus, we should terminate the branching associated with this solution.

    标签: salesperson principle branchand the

    上传时间: 2017-02-19

    上传用户:comua

  • This product has been manufactured to your company’s specifications a part for use in your company’

    This product has been manufactured to your company’s specifications a part for use in your company’s general electronic products. It is guaranteed to perform according to delivery specifications. For any other use apart from general electronic equipment, we cannot take responsibility if the product is used in medical devices, nuclear power control equipment, aerospace equipment, fire and security systems, or any other applications in which There is a direct risk to human life and where extremely high levels of reliability are required. If the product is to be used in any of the above applications, we will need to enter into a separate product liability agreement.

    标签: company your specifications manufactured

    上传时间: 2017-02-19

    上传用户:haohaoxuexi

  • This sample shows different ways of performing anti-aliasing - both by using only the native hardwa

    This sample shows different ways of performing anti-aliasing - both by using only the native hardware AA support, and by mixing the hardware modes with additional supersampling. There are various ways in which the supersampled image can be down-sampled. The way we do the downsampling in this example is the same technique that was used in 2 of our latest launch demos – “Froggy” and “Adrianne”.

    标签: anti-aliasing performing different sample

    上传时间: 2014-01-11

    上传用户:haohaoxuexi

  • All of Java s Input/Output (I/O) facilities are based on streams, which provide simple ways to read

    All of Java s Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four large categories: input streams and output streams, for reading and writing binary data and readers and writers, for reading and writing textual (character) data. You re almost certainly familiar with the basic kinds of streams--but did you know that There s a CipherInputStream for reading encrypted data? And a ZipOutputStream for automatically compressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 APIs and tells you all you ever need to know about streams--and probably more.

    标签: facilities streams provide Output

    上传时间: 2013-12-17

    上传用户:6546544

  • Last week I posted an article on a simple C++ template class, XYDataArray, I used in my system devel

    Last week I posted an article on a simple C++ template class, XYDataArray, I used in my system development tool. The main purpose of this template class is to store and sort general data types. I needed to implement the same thing in Java, since the tool I developed has a compatible Java version. I checked the Java SDK documentation before writing my own code, and found that almost everything I needed is already There, like the C++ case.

    标签: XYDataArray template article posted

    上传时间: 2017-03-03

    上传用户:问题问题

  • What I am trying to introduce here is a full fledged Java Instant messenger, which has all the featu

    What I am trying to introduce here is a full fledged Java Instant messenger, which has all the features supplied by commercial messengers like Yahoo or MSN. Although it cannot compared to be in par with those messengers, it is an attempt by me to learn Advanced Java and JNI concepts. The challenges I faced here were often overcome by referring to numerous sites, which nearly zeroes in or completely solved the issues I faced at that point of time. It improved my learning curve and also believe would do the same to you too. Ofcourse, There are some bugs and glitches, which I hope you would excuse. Thanks to anyone who takes the pain to report them or even suggest better way of doing things to me.

    标签: introduce messenger Instant fledged

    上传时间: 2014-12-05

    上传用户:电子世界

  • Very simple USB 1.1 PHY. Includes all the goodies: serial/parallel conversion, bit stuffing/unstuff

    Very simple USB 1.1 PHY. Includes all the goodies: serial/parallel conversion, bit stuffing/unstuffing, NRZI encoding decoding. Uses a simplified UTMI interface. Currently doesn t do any error checking in the RX section [should probably check for bit unstuffing errors]. Otherwise complete and fully functional. There is currently no test bench available. This core is very simple and is proven in hardware. I see no point of writing a test bench at this time.

    标签: conversion Includes parallel stuffing

    上传时间: 2017-03-11

    上传用户:hn891122