switch power China IC, powerful and low cost
上传时间: 2015-09-29
上传用户:dxj1900
VHDL实现循环码编码,设计了三个单元。switch是一个开关,shifter是移位寄存器,encoder是主体。
上传时间: 2015-11-25
上传用户:sosho
加减乘除的简易C++计算器,用户可以自己选择,运用switch结构
标签: c++
上传时间: 2016-01-08
上传用户:abcd1234.
[开源 绿色软件] [运行环境 Windows XP/7/8/10] [语言 简体/繁體/English/Unicode] A cool music player. Powered by Bass and BassVis. 极简本地音乐播放器,透明、纯文本界面。支持轻媒体库、歌词、可视化。最小化到托盘,占用资源少,适合边听音乐边工作。 应网友要求,加入了Tag编辑、自动切换列表、播放队列、鼠标手势、均衡器、音频设备选择、全局音量滚轮(托盘区域)、字体设置、极简模式、鼠标穿透、嵌入桌面、简单布局等功能。 homepage> mcool.appinn.me ==================================================== 音频格式APE、FLAC、WavPack、MP3、OGG、TTA、TAK、Musepack、AAC、AC3、WMA、Wav、CD、ALAC、Aiff、MOD、CUE ==================================================== 更新历史: 3336 -2016.3.25 点睛之笔:任意布局(追上foobar2000)。Arbitrary layout (all in one). 3330 -2016.3.10 一体布局之比例调节(初具foobar2000风貌)。Ratio adjust (all in one). 3308 -2015.11.28 歌词微调(在选项>常规>鼠标手势里设置)。Adds function of lyrics tuning. 3306 -2015.11.15 电台模式(整点时切换歌曲或列表,并非在线音乐),以及多声卡支持。Adds radio mode, and multi sound card support. 3300 -2015.10.15 完善细节,修复切歌卡住bug。完美版。Fixes some bugs. 3280 -2015.8.1 简单布局功能。Layout (all in one) function. 3260 -2015.6.1 Win10模式。Win10 mode. 3252 -2015.5.10 任务栏进度条。Taskbar progress display. 3236 -2015.4.10 点睛之笔:透明度调节。Adds function of transparency tuning. 3232 -2015.3.25 自定义软件名(请在mcool.ini中手动修改)。Adds function of customizing app name. 3230 -2015.3.12 Airplay复刻界面。Airplay interface copy. 3218 -2015.1.20 桌面歌词。Desktop lyrics. 3216 -2015.1.12 一体化界面(学习Foobar2000和豆瓣FM)。All in one interface. 3212 -2015.1.6 新增Winamp音效插件支持(学习千千静听),以及滚轮穿透功能(学习Airplay3)。Adds Winamp DSP plugins support, and adds function of wheel transparent. Winamp音效插件下载:http://uploadgeneration.info/Winamp/www.winamp.com/plugins/dsp-effect/5/top-rated.html 3210 -2014.12.28 重要更新:本地音量调节、自定义鼠标键/手势。Adds local volume control, and adds fuction of customizing mouse control / gesture. 3208 -2014.11.25 简化右键菜单,常规项目移到选项窗口。Simplifies the popup menu, moves the general items to option window. 3206 -2014.11.22 新增文本对齐选项,重新设计导航按钮。Adds option of text alignment, and redesigns the buttons of playback. 3202 -2014.11.10 新增播放记忆、片段循环(Hotkey: Ctrl+1/2)和贴边隐藏功能。Adds functions of playback memory, AB repeat and screen side hide. 3200 -2014.11.5 新增无界面选项(先去掉托盘图标,然后Ctrl+Alt+W隐藏界面,Ctrl+Alt+X关闭)。Adds option of no interface. 3191 -2014.8.26 嵌入桌面。Pins to desktop. 3190 -2014.8.19 音乐管理第一步:列表分组。Playlists grouping. 3186 -2014.8.10 基于列表的分级系统(Hotkey:0..5)。Rating system based on playlist. 3181 -2014.8.1 启用新图标(由虹吸墨作者BGLL友情制作)。Uses the new icon. 3180 -2014.7.22 新增Win7任务栏特效。Adds windows 7 taskbar effect. 3166 -2014.6.29 重要更新:自动下载专辑封面(源于歌词迷)。Downloads album covers from geci.me. 3160 -2014.6.1 重要更新:新增极简模式,以及OGG/Opus内置封面显示功能。Adds minimalist mode, and adds function of displaying cover embedded in OGG/Opus. 3152 -2014.5.18 添加托盘右键菜单,新增MP4/M4A(ALAC)内置封面显示功能。Adds systray popup menu, and adds function of displaying cover embedded in MP4/M4A(ALAC). 3151 -2014.5.1 重新设计可视化效果,新增示波器效果。Redesigns visual effects, and adds oscilloscope effect. 3150 -2014.4.20 采用歌词迷API下载歌词。Downloads lyrics from geci.me. 3136 -2014.3.30 加入可选的按钮,以及鼠标穿透功能。Adds function of transparent window. 3132 -2014.3.6 简化界面,向Foobar2K看齐;增加正在播放面板。Simplifies the interface, and adds now playing panel. 3130 -2014.2.26 重要更新:按照专辑分组。Grouping by album. 3120 -2014.2.18 优化字体渲染(Windows7/8下)。Optimizes font rendering in Windows 7/8. 3110 -2014.1.26 点睛之笔:自定义字体颜色。Adds function of customizing font color. 3108 -2013.11.16 Last.fm同步功能(请到主页下载插件)。Last.fm scrobbler support. 3106 -2013.11.8 可回溯的随机播放(学习Airplay 2)。Random playback can be traced back. 3103 -2013.10.12 优化右键菜单。Optimizes popup menu. 3102 -2013.9.30 修改滚动条样式,增加音频缓冲选项。Modifies style of scroll bar, and adds option of audio buffer length. 3100 -2013.9.10 无边框设计;迷你模式也可以不置顶(Hotkey:T)。Borderless designs. 3086 -2013.8.20 增加歌词面板功能。Adds function of lyrics panel. 3082 -2013.8.08 增加在可视化界面显示歌词功能。Adds function of displaying lyrics on visual interface. 3080 -2013.8.01 新增设置字体功能,恢复简单的自动关机功能。Adds function of setting font, and re-adds simple function of auto shutdown. 3060 -2013.6.26 修复在迷你模式停止响应的Bug,去掉自动关机、歌词调整功能。Fixes bug of stop responding in mini mode, and removes functions of auto shutdown and lyrics trimming. 3050 -2013.5.23 增加手势功能。Adds gesture function. 3030 -2013.3.10 增加Aero磨砂玻璃效果[如需源码请联系我],XP/Win7/8无差别显示,按Insert键开启。Adds aero glass effect. 3020 -2013.2.23 增加简易Tag编辑功能(选中并单击即可,相当于资源管理器中的重命名,按照[歌手 - 歌名][专辑]格式进行编辑)。Adds function of editing audio tags (select and click, edit with [artist - title][album] format). 3010 -2013.1.23 应网友要求,加入读取内嵌CUE、歌词及专辑封面功能。Adds function of reading CUE, LRC and album cover built in media. 3002 -2012.11.03 无按钮设计;微调进度条尺寸。Buttonless design; modifies the size of the progress bar. 3001 -2012.10.15 重要改进,界面即按钮:单击 - 播放/暂停,按住 - 前进。Important update, the interface is a button: Click - Play/Pause, Hold Down - Next. 3000 -2012.9.28 增加Win8模式。Adds Win8 mode option. 2982 -2012.8.26 在Win8下使用微软雅黑字体。Uses Microsoft YaHei font in Windows 8 CHS. 2981 -2012.8.20 视频以插件提供(请到主页下载),增加单曲循环功能。Adds function of repeat track. 2980 -2012.7.26 简化代码,去掉视频和MIDI支持。Removes the video and MIDI support. 2970 -2012.7.20 增加媒体信息显示功能。Adds function of displaying media info. 2960 -2012.6.28 增加专辑封面显示功能(Hotkey:Ins)。Adds function of displaying album cover. 2956 -2012.6.01 再次简化界面。Simplifies the interface again. 2952 -2012.4.28 增加音频设备选择功能:DS、ASIO、WASAPI。Adds function of selecting playback device. 2950 -2012.3.30 *增加滚轮调节音量功能(在托盘,中键静音)和媒体键支持。Adds function of setting volume by mouse wheel (over systray, middle click to mute), and adds multimedia keys support. 2936 -2012.3.17 微调界面,修复物理删除失效的BUG。Fine-tunes the interface, and restores the physical delete function. 2930 -2012.2.27 增加TAK格式支持。Adds TAK format support. 2923 -2012.2.12 紧急修复上一版出现的字体模糊BUG(Vista/Win7下),增加在任务栏显/隐图标功能(Ctrl+T)。Fixes font vague bug for Vista/Win7, and adds showing/hiding icon on taskbar function. 2920 -2012.2.08 微调界面,优化CPU占用(启用背景图片时)。Fine-tunes the interface, and optimizes CPU utilization (while enable background image). 2912 -2012.1.12 增加播放队列功能。Adds playback queue function. 2910 -2011.12.25 改进迷你模式,增加查找功能。Improves mini mode, and adds find function. *注:此功能对杀毒软件过敏,开启方法:按F1进入选项,勾选全局快捷键。The feature is allergic to the anti-virus software.
上传时间: 2016-06-10
上传用户:fanghua
Arduino 是一块基于开放原始代码的Simple i/o 平台,并且具有使用类似java,C 语言的开发环境。让您可以快速 使用Arduino 语言与Flash 或Processing…等软件,作出互动作品。Arduino 可以使用开发完成的电子元件例如Switch 或Sensors 或其他控制器、LED、步进电机或其他输出裝置。Arduino 也可以独立运作成为一个可以跟软件沟通的平台,例如说:flash processing Max/MSP VVVV 或其他互动软件… Arduino 开发IDE界面基于开放原始码原则,可以让您免费下载使用开发出更多令人惊奇的互动作品。 什么是Roboduino? DFRduino 与Arduino 完全兼容,只是在原来的基础上作了些改进。
上传时间: 2016-09-19
上传用户:xinhoujue
#include <stdlib.h> #include<stdio.h> #include <malloc.h> #define stack_init_size 100 #define stackincrement 10 typedef struct sqstack { int *base; int *top; int stacksize; } sqstack; int StackInit(sqstack *s) { s->base=(int *)malloc(stack_init_size *sizeof(int)); if(!s->base) return 0; s->top=s->base; s->stacksize=stack_init_size; return 1; } int Push(sqstack *s,int e) { if(s->top-s->base>=s->stacksize) { s->base=(int *)realloc(s->base,(s->stacksize+stackincrement)*sizeof(int)); if(!s->base) return 0; s->top=s->base+s->stacksize; s->stacksize+=stackincrement; } *(s->top++)=e; return e; } int Pop(sqstack *s,int e) { if(s->top==s->base) return 0; e=*--s->top; return e; } int stackempty(sqstack *s) { if(s->top==s->base) { return 1; } else { return 0; } } int conversion(sqstack *s) { int n,e=0,flag=0; printf("输入要转化的十进制数:\n"); scanf("%d",&n); printf("要转化为多少进制:\n"); scanf("%d",&flag); printf("将十进制数%d 转化为%d 进制是:\n",n,flag); while(n) { Push(s,n%flag); n=n/flag; } while(!stackempty(s)) { e=Pop(s,e); switch(e) { case 10: printf("A"); break; case 11: printf("B"); break; case 12: printf("C"); break; case 13: printf("D"); break; case 14: printf("E"); break; case 15: printf("F"); break; default: printf("%d",e); } } printf("\n"); return 0; } int main() { sqstack s; StackInit(&s); conversion(&s); return 0; }
上传时间: 2016-12-08
上传用户:爱你198
#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define NULL 0 #define MaxSize 30 typedef struct athletestruct /*运动员*/ { char name[20]; int score; /*分数*/ int range; /**/ int item; /*项目*/ }ATH; typedef struct schoolstruct /*学校*/ { int count; /*编号*/ int serial; /**/ int menscore; /*男选手分数*/ int womenscore; /*女选手分数*/ int totalscore; /*总分*/ ATH athlete[MaxSize]; /**/ struct schoolstruct *next; }SCH; int nsc,msp,wsp; int ntsp; int i,j; int overgame; int serial,range; int n; SCH *head,*pfirst,*psecond; int *phead=NULL,*pafirst=NULL,*pasecond=NULL; void create(); void input () { char answer; head = (SCH *)malloc(sizeof(SCH)); /**/ head->next = NULL; pfirst = head; answer = 'y'; while ( answer == 'y' ) { Is_Game_DoMain: printf("\nGET Top 5 when odd\nGET Top 3 when even"); printf("\n输入运动项目序号 (x<=%d):",ntsp); scanf("%d",pafirst); overgame = *pafirst; if ( pafirst != phead ) { for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ ) { if ( overgame == *pasecond ) { printf("\n这个项目已经存在请选择其他的数字\n"); goto Is_Game_DoMain; } } } pafirst = pafirst + 1; if ( overgame > ntsp ) { printf("\n项目不存在"); printf("\n请重新输入"); goto Is_Game_DoMain; } switch ( overgame%2 ) { case 0: n = 3;break; case 1: n = 5;break; } for ( i = 1 ; i <= n ; i++ ) { Is_Serial_DoMain: printf("\n输入序号 of the NO.%d (0<x<=%d): ",i,nsc); scanf("%d",&serial); if ( serial > nsc ) { printf("\n超过学校数目,请重新输入"); goto Is_Serial_DoMain; } if ( head->next == NULL ) { create(); } psecond = head->next ; while ( psecond != NULL ) { if ( psecond->serial == serial ) { pfirst = psecond; pfirst->count = pfirst->count + 1; goto Store_Data; } else { psecond = psecond->next; } } create(); Store_Data: pfirst->athlete[pfirst->count].item = overgame; pfirst->athlete[pfirst->count].range = i; pfirst->serial = serial; printf("Input name:) : "); scanf("%s",pfirst->athlete[pfirst->count].name); } printf("\n继续输入运动项目(y&n)?"); answer = getchar(); printf("\n"); } } void calculate() /**/ { pfirst = head->next; while ( pfirst->next != NULL ) { for (i=1;i<=pfirst->count;i++) { if ( pfirst->athlete[i].item % 2 == 0 ) { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 5;break; case 2:pfirst->athlete[i].score = 3;break; case 3:pfirst->athlete[i].score = 2;break; } } else { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 7;break; case 2:pfirst->athlete[i].score = 5;break; case 3:pfirst->athlete[i].score = 3;break; case 4:pfirst->athlete[i].score = 2;break; case 5:pfirst->athlete[i].score = 1;break; } } if ( pfirst->athlete[i].item <=msp ) { pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score; } else { pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score; } } pfirst->totalscore = pfirst->menscore + pfirst->womenscore; pfirst = pfirst->next; } } void output() { pfirst = head->next; psecond = head->next; while ( pfirst->next != NULL ) { // clrscr(); printf("\n第%d号学校的结果成绩:",pfirst->serial); printf("\n\n项目的数目\t学校的名字\t分数"); for (i=1;i<=ntsp;i++) { for (j=1;j<=pfirst->count;j++) { if ( pfirst->athlete[j].item == i ) { printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break; } } } printf("\n\n\n\t\t\t\t\t\t按任意建 进入下一页"); getchar(); pfirst = pfirst->next; } // clrscr(); printf("\n运动会结果:\n\n学校编号\t男运动员成绩\t女运动员成绩\t总分"); pfirst = head->next; while ( pfirst->next != NULL ) { printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore); pfirst = pfirst->next; } printf("\n\n\n\t\t\t\t\t\t\t按任意建结束"); getchar(); } void create() { pfirst = (struct schoolstruct *)malloc(sizeof(struct schoolstruct)); pfirst->next = head->next ; head->next = pfirst ; pfirst->count = 1; pfirst->menscore = 0; pfirst->womenscore = 0; pfirst->totalscore = 0; } void Save() {FILE *fp; if((fp = fopen("school.dat","wb"))==NULL) {printf("can't open school.dat\n"); fclose(fp); return; } fwrite(pfirst,sizeof(SCH),10,fp); fclose(fp); printf("文件已经成功保存\n"); } void main() { system("cls"); printf("\n\t\t\t 运动会分数统计\n"); printf("输入学校数目 (x>= 5):"); scanf("%d",&nsc); printf("输入男选手的项目(x<=20):"); scanf("%d",&msp); printf("输入女选手项目(<=20):"); scanf("%d",&wsp); ntsp = msp + wsp; phead = (int *)calloc(ntsp,sizeof(int)); pafirst = phead; pasecond = phead; input(); calculate(); output(); Save(); }
标签: 源代码
上传时间: 2016-12-28
上传用户:150501
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
标签: 学生 计算器
上传时间: 2016-12-29
上传用户:767483511
1.软件安装步骤 a)运行光盘中客户软件\CCS5000 CCS2.20\CCS2.2\SETUP.EXE,进入引导界面; b)选择Install下的Code Composer Studio进入安装界面; c)按照默认的方式安装,装在C:\ti下。 d)安装软件补丁:运行光盘客户软件\c5000ccs2.20\CCS FOR C5000-补丁\C5000-2.20.00-FULL-to-C5000-2.20.18-FULL.EXE,进入安装界面,然后按照默认的方式安装即可。 e)重新启动计算机,按DEL键进入CMOS的设置界面CMOS SETUP UTILITY,将Integrated Peripherals中的Onboard Paralell Port改为378/IRQ,Parrallel Port Mode改为EPP,保存退出。 f)进入windows后会出现“CCS 2(‘ C5000) ”、 “Setup CCS 2(‘ C5000) ”两个图标。
标签: 激活
上传时间: 2017-01-03
上传用户:jmw8637