第一章关键字...................................................................................................................................9 1.1,最宽恒大量的关键字----auto..........................................................................................11 1.2,最快的关键字---- register............................................................................................... 11 1.2.1,皇帝身边的小太监----寄存器............................................................................. 11 1.2.2,使用register 修饰符的注意点.............................................................................11 1.3,最名不符实的关键字----static........................................................................................12 1.3.1,修饰变量...............................................................................................................12 1.3.2,修饰函数...............................................................................................................13 1.4,基本数据类型----short、int、long、char、float、double........................................... 13 1.4.1,数据类型与“模子”............................................................................................... 14 1.4.2,变量的命名规则...................................................................................................14 1.5,最冤枉的关键字----SIZEOF...............................................................................................18 1.5.1,常年被人误认为函数...........................................................................................18 1.5.2,SIZEOF(int)*p 表示什么意思?........................................................................18 1.4,signed、unsigned 关键字................................................................................................19 1.6,if、else 组合.................................................................................................................... 20 1.6.1,bool 变量与“零值”进行比较...............................................................................20 1.6.2, float 变量与“零值”进行比较.................................................................................21 1.6.3,指针变量与“零值”进行比较...............................................................................21 1.6.4,else 到底与哪个if 配对呢?...............................................................................22 1.6.5,if 语句后面的分号............................................................................................... 23 1.6.6,使用if 语句的其他注意事项.............................................................................. 24 1.7,switch、case 组合........................................................................................................... 24 1.7.1,不要拿青龙偃月刀去削苹果.............................................................................. 24 1.7.2,case 关键字后面的值有什么要求吗?.............................................................. 25 1.7.3,case 语句的排列顺序...........................................................................................25 1.7.4,使用case 语句的其他注意事项..........................................................................27 1.8,do、while、for 关键字................................................................................................... 28 1.8.1,break 与continue 的区别.....................................................................................28 1.8.2,循环语句的注意点...............................................................................................29 1.9,goto 关键字......................................................................................................................30 1.10,void 关键字....................................................................................................................31 1.10.1,void a?............................................................................................................31 1.10,return 关键字................................................................................................................. 34 1.11,const 关键字也许该被替换为readolny....................................................................... 34 1.11.2,节省空间,避免不必要的内存分配,同时提高效率.................................... 35 1.12,最易变的关键字----volatile.......................................................................................... 36 1.13,最会带帽子的关键字----extern.................................................................................... 37 1.14,struct 关键字..................................................................................................................38
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/* ********************************************************************************************************* * uC/TCP-IP V2 * The Embedded TCP/IP Suite * * (c) Copyright 2003-2010; Micrium, Inc.; Weston, FL * * All rights reserved. Protected by international copyright laws. * * uC/TCP-IP is provided in source form to registered licensees ONLY. It is * illegal to distribute this source code to any third party unless you receive * written permission by an authorized Micrium representative. Knowledge of * the source code may NOT be used to develop a similar product. * * Please help us continue to provide the Embedded community with the finest * software available. Your honesty is greatly appreciated. * * You can contact us at www.micrium.com. ********************************************************************************************************* */ /* ********************************************************************************************************* * * NETWORK TCP LAYER * (TRANSMISSION CONTROL PROTOCOL) * * Filename : net_tcp.h * Version : V2.10 * Programmer(s) : ITJ ********************************************************************************************************* * Note(s) : (1) Supports Transmission Control Protocol as described in RFC #793 with the following * restrictions/constraints : * * (a) TCP Security & Precedence NOT supported RFC # 793, Section 3.6 * * (b) TCP Urgent Data NOT supported RFC # 793, Section 3.7 * 'The Communication of * Urgent Information' * * (c) The following TCP options NOT supported : * * (1) Window Scale RFC #1072, Section 2 * RFC #1323, Section 2 * (2) Selective Acknowledgement (SACK) RFC #1072, Section 3 * RFC #2018 * RFC #2883 * (3) TCP Echo RFC #1072, Section 4 * (4) Timestamp RFC #1323, Section 3.2 * (5) Protection Against Wrapped Sequences (PAWS) RFC #1323, Section 4 * * (d) #### IP-Options-to-TCP-Connection RFC #1122, Section 4.2.3.8 * Handling NOT supported * * (e) #### ICMP-Error-Message-to-TCP-Connection RFC #1122, Section 4.2.3.9 * Handling NOT currently supported * * (2) TCP Layer assumes/requires Network Socket Layer (see 'net_sock.h MODULE Note #1a2'). ********************************************************************************************************* */ /*$PAGE*/ /* ********************************************************************************************************* * MODULE * * Note(s) : (1) TCP Layer module is NOT required for UDP-to-Application API configuration. * * See also 'net_cfg.h TRANSPORT LAYER CONFIGURATION' * & 'net_cfg.h USER DATAGRAM PROTOCOL LAYER CONFIGURATION'. * * See also 'net_tcp.h Note #2'. * * (2) The following TCP-module-present configuration value MUST be pre-#define'd in * 'net_cfg_net.h' PRIOR to all other network modules that require TCP Layer * configuration (see 'net_cfg_net.h TCP LAYER CONFIGURATION Note #2b') : * * NET_TCP_MODULE_PRESENT ********************************************************************************************************* */ #ifdef NET_TCP_MODULE_PRESENT /* See Note #2. */ /* ********************************************************************************************************* * EXTERNS ********************************************************************************************************* */ #if ((defined(NET_TCP_MODULE)) && \ (defined(NET_GLOBALS_EXT))) #define NET_TCP_EXT #else #define NET_TCP_EXT extern #endif /*$PAGE*/ /* ********************************************************************************************************* * DEFINES ********************************************************************************************************* */ /* ********************************************************************************************************* * TCP HEADER DEFINES * * Note(s) : (1) The following TCP value MUST be pre-#define'd in 'net_def.h' PRIOR to 'net_buf.h' so that * the Network Buffer Module can configure maximum buffer header size (see 'net_def.h TCP * LAYER DEFINES' & 'net_buf.h NETWORK BUFFER INDEX & SIZE DEFINES Note #1') : * * (a) NET_TCP_HDR_SIZE_MAX 60 (NET_TCP_HDR_LEN_MAX * * NET_TCP_HDR_LEN_WORD_SIZE) * * (2) Urgent pointer & data NOT supported (see 'net_tcp.h Note #1b'). ********************************************************************************************************* */ #define NET_TCP_HDR_LEN_MASK 0xF000u #define NET_TCP_HDR_LEN_SHIFT 12u #define NET_TCP_HDR_LEN_NONE 0u #define NET_TCP_HDR_LEN_MIN 5u #define NET_TCP_HDR_LEN_MAX 15u #define NET_TCP_HDR_LEN_WORD_SIZE CPU_WORD_SIZE_32 #define NET_TCP_HDR_SIZE_MIN (NET_TCP_HDR_LEN_MIN * NET_TCP_HDR_LEN_WORD_SIZE) #if 0 /* See Note #1a. */ #define NET_TCP_HDR_SIZE_MAX (NET_TCP_HDR_LEN_MAX * NET_TCP_HDR_LEN_WORD_SIZE) #endif #define NET_TCP_HDR_SIZE_TOT_MIN (NET_IP_HDR_SIZE_TOT_MIN + NET_TCP_HDR_SIZE_MIN) #define NET_TCP_HDR_SIZE_TOT_MAX (NET_IP_HDR_SIZE_TOT_MAX + NET_TCP_HDR_SIZE_MAX) #define NET_TCP_PSEUDO_HDR_SIZE 12u /* = SIZEOF(NET_TCP_PSEUDO_HDR) */ #define NET_TCP_PORT_NBR_RESERVED NET_PORT_NBR_RESERVED #define NET_TCP_PORT_NBR_NONE NET_TCP_PORT_NBR_RESERVED #define NET_TCP_HDR_URG_PTR_NONE 0x0000u /* See Note #2. */ /*$PAGE*/ /* ********************************************************************************************************* * TCP HEADER FLAG DEFINES * * Note(s) : (1) See 'TCP HEADER Note #2' for flag fields. * * (2) Urgent pointer & data NOT supported (see 'net_tcp.h Note #1b'). ********************************************************************************************************* */ #define NET_TCP_HDR_FLAG_MASK 0x0FFFu #define NET_TCP_HDR_FLAG_NONE DEF_BIT_NONE #define NET_TCP_HDR_FLAG_RESERVED 0x0FE0u /* MUST be '0'. */ #define NET_TCP_HDR_FLAG_URGENT DEF_BIT_05 /* See Note #2. */ #define NET_TCP_HDR_FLAG_ACK DEF_BIT_04 #define NET_TCP_HDR_FLAG_PUSH DEF_BIT_03 #define NET_TCP_HDR_FLAG_RESET DEF_BIT_02 #define NET_TCP_HDR_FLAG_SYNC DEF_BIT_01 #define NET_TCP_HDR_FLAG_FIN DEF_BIT_00 #define NET_TCP_HDR_FLAG_CLOSE NET_TCP_HDR_FLAG_FIN /* ********************************************************************************************************* * TCP FLAG DEFINES ********************************************************************************************************* */ /* ------------------ NET TCP FLAGS ------------------- */ #define NET_TCP_FLAG_NONE DEF_BIT_NONE #define NET_TCP_FLAG_USED DEF_BIT_00 /* TCP conn cur used; i.e. NOT in free TCP conn pool. */ /* ------------------ TCP TX FLAGS ------------------- */ /* TCP tx flags copied from TCP hdr flags. */ #define NET_TCP_FLAG_TX_FIN NET_TCP_HDR_FLAG_FIN #define NET_TCP_FLAG_TX_CLOSE NET_TCP_FLAG_TX_FIN #define NET_TCP_FLAG_TX_SYNC NET_TCP_HDR_FLAG_SYNC #define NET_TCP_FLAG_TX_RESET NET_TCP_HDR_FLAG_RESET #define NET_TCP_FLAG_TX_PUSH NET_TCP_HDR_FLAG_PUSH #define NET_TCP_FLAG_TX_ACK NET_TCP_HDR_FLAG_ACK #define NET_TCP_FLAG_TX_URGENT NET_TCP_HDR_FLAG_URGENT #define NET_TCP_FLAG_TX_BLOCK DEF_BIT_07 /* ------------------ TCP RX FLAGS ------------------- */ #define NET_TCP_FLAG_RX_DATA_PEEK DEF_BIT_08 #define NET_TCP_FLAG_RX_BLOCK DEF_BIT_15 /*$PAGE*/ /* ********************************************************************************************************* * TCP TYPE DEFINES * * Note(s) : (1) NET_TCP_TYPE_&&& #define values specifically chosen as ASCII representations of the TCP * types. Memory displays of TCP types will display with their chosen ASCII names. ********************************************************************************************************* */ /* ------------------ NET TCP TYPES ------------------- */ #if (CPU_CFG_ENDIAN_TYPE == CPU_ENDIAN_TYPE_BIG) #define NET_TCP_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x54435020u /* "TCP " in ASCII. */ #else #if (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_32) #define NET_TCP_TYPE_NONE 0x454E4F4Eu /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x20504354u /* "TCP " in ASCII. */ #elif (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_16) #define NET_TCP_TYPE_NONE 0x4F4E454Eu /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x43542050u /* "TCP " in ASCII. */ #else /* Dflt CPU_WORD_SIZE_08. */ #define NET_TCP_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x54435020u /* "TCP " in ASCII. */ #endif #endif /* ********************************************************************************************************* * TCP SEQUENCE NUMBER DEFINES * * Note(s) : (1) TCP initial transmit sequence number is incremented by a fixed value, preferably a large * prime value or a large value with multiple unique factors. * * (a) One reasonable TCP initial transmit sequence number increment value example : * * 65527 = 37 * 23 * 11 * 7 * * * #### NET_TCP_TX_SEQ_NBR_CTR_INC could be developer-configured in 'net_cfg.h'. * * See also 'NET_TCP_TX_GET_SEQ_NBR() Notes #1b2 & #1c2'. ********************************************************************************************************* */ #define NET_TCP_SEQ_NBR_NONE 0u #define NET_TCP_ACK_NBR_NONE NET_TCP_SEQ_NBR_NONE #define NET_TCP_TX_SEQ_NBR_CTR_INC 65527u /* See Note #1. */ #define NET_TCP_ACK_NBR_DUP_WIN_SIZE_SCALE 4 /*$PAGE*/ /* ********************************************************************************************************* * TCP DATA/TOTAL LENGTH DEFINES * * Note(s) : (1) (a) TCP total length #define's (NET_TCP_TOT_LEN) relate to the total size of a complete * TCP packet, including the packet's TCP header. Note that a complete TCP packet MAY * be fragmented in multiple Internet Protocol packets. * * (b) TCP data length #define's (NET_TCP_DATA_LEN) relate to the data size of a complete * TCP packet, equal to the total TCP packet length minus its TCP header size. Note * that a complete TCP packet MAY be fragmented in multiple Internet Protocol packets. ********************************************************************************************************* */ /* See Notes #1a & #1b. */ #define NET_TCP_DATA_LEN_MIN 0u #define NET_TCP_TOT_LEN_MIN (NET_TCP_HDR_SIZE_MIN + NET_TCP_DATA_LEN_MIN) #define NET_TCP_TOT_LEN_MAX (NET_IP_TOT_LEN_MAX - NET_IP_HDR_SIZE_MIN ) #define NET_TCP_DATA_LEN_MAX (NET_TCP_TOT_LEN_MAX - NET_TCP_HDR_SIZE_MIN) /*$PAGE*/ /* ********************************************************************************************************* * TCP SEGMENT SIZE DEFINES * * Note(s) : (1) (a) RFC # 879, Section 3 states that the TCP Maximum Segment Size "counts only * data octets in the segment, ... not the TCP header or the IP header". * * (b) RFC #1122, Section 4.2.2.6 requires that : * * (1) "The MSS value to be sent in an MSS option must be less than or equal to * * (A) MMS_R - 20 * * where MMS_R is the maximum size for a transport-layer message that can * be received." * * (2) "If an MSS option is not received at connection setup, TCP MUST assume a * default send MSS of 536 (576 - 40)." * * See also 'net_ip.h IP DATA/TOTAL LENGTH DEFINES Note #1'. ********************************************************************************************************* */ /* See Note #1. */ #define NET_TCP_MAX_SEG_SIZE_DFLT (NET_IP_MAX_DATAGRAM_SIZE_DFLT - NET_IP_HDR_SIZE_MIN - NET_TCP_HDR_SIZE_MIN) #define NET_TCP_MAX_SEG_SIZE_DFLT_RX NET_TCP_DATA_LEN_MAX /* See Note #1b1. */ #define NET_TCP_MAX_SEG_SIZE_DFLT_TX NET_TCP_MAX_SEG_SIZE_DFLT /* See Note #1b2. */ #define NET_TCP_MAX_SEG_SIZE_NONE 0u #define NET_TCP_MAX_SEG_SIZE_MIN NET_TCP_MAX_SEG_SIZE_DFLT #define NET_TCP_MAX_SEG_SIZE_MAX NET_TCP_DATA_LEN_MAX #define NET_TCP_SEG_LEN_MIN NET_TCP_DATA_LEN_MIN #define NET_TCP_SEG_LEN_MAX NET_TCP_DATA_LEN_MAX #define NET_TCP_SEG_LEN_SYNC 1u #define NET_TCP_SEG_LEN_FIN 1u #define NET_TCP_SEG_LEN_CLOSE NET_TCP_SEG_LEN_FIN #define NET_TCP_SEG_LEN_ACK 0u #define NET_TCP_SEG_LEN_RESET 0u #define NET_TCP_SEG_LEN_PROBE 0u #define NET_TCP_DATA_LEN_TX_SYNC 0u #define NET_TCP_DATA_LEN_TX_FIN 0u #define NET_TCP_DATA_LEN_TX_CLOSE NET_TCP_DATA_LEN_TX_FIN #define NET_TCP_DATA_LEN_TX_ACK 0u #define NET_TCP_DATA_LEN_TX_PROBE_NO_DATA 0u #define NET_TCP_DATA_LEN_TX_PROBE_DATA 1u #define NET_TCP_DATA_LEN_TX_RESET 0u #define NET_TCP_TX_PROBE_DATA 0x00u /* ********************************************************************************************************* * TCP WINDOW SIZE DEFINES * * Note(s) : (1) Although NO RFC specifies the absolute minimum TCP connection window size value allowed, * RFC #793, Section 3.7 'Data Communication : Managing the Window' states that for "the * window ... there is an assumption that this is related to the currently available data * buffer space available for this connection". ********************************************************************************************************* */ #define NET_TCP_WIN_SIZE_NONE 0u #define NET_TCP_WIN_SIZE_MIN NET_TCP_MAX_SEG_SIZE_MIN #define NET_TCP_WIN_SIZE_MAX DEF_INT_16U_MAX_VAL /*$PAGE*/ /* ********************************************************************************************************* * TCP HEADER OPTIONS DEFINES * * Note(s) : (1) See the following RFC's for TCP options summary : * * (a) RFC # 793, Section 3.1 'Header Format : Options' * (b) RFC #1122; Sections 4.2.2.5, 4.2.2.6 * * (2) TCP option types are encoded in the first octet for each TCP option as follows : * * -------- * | TYPE | * -------- * * The TCP option type value determines the TCP option format : * * (a) The following TCP option types are single-octet TCP options -- i.e. the option type * octet is the ONLY octet for the TCP option. * * (1) TYPE = 0 End of Options List * (2) TYPE = 1 No Operation * * * (b) All other TCP options MUST be multi-octet TCP options (see RFC #1122, Section 4.2.2.5) : * * ------------------------------ * | TYPE | LEN | TCP OPT | * ------------------------------ * * where * TYPE Indicates the specific TCP option type * LEN Indicates the total TCP option length, in octets, including * the option type & the option length octets * TCP OPT Additional TCP option octets, if any, that contain the remaining * TCP option information * * The following TCP option types are multi-octet TCP options where the option's second * octet specify the total TCP option length, in octets, including the option type & the * option length octets : * * (1) TYPE = 2 Maximum Segment Size See RFC # 793, Section 3.1 'Header Format : * Options : Maximum Segment Size'; * RFC #1122, Section 4.2.2.6; * RFC # 879, Section 3 * * (2) TYPE = 3 Window Scale See 'net_tcp.h Note #1c1' * (3) TYPE = 4 SACK Allowed See 'net_tcp.h Note #1c2' * (4) TYPE = 5 SACK Option See 'net_tcp.h Note #1c2' * (5) TYPE = 6 Echo Request See 'net_tcp.h Note #1c3' * (6) TYPE = 7 Echo Reply See 'net_tcp.h Note #1c3' * (7) TYPE = 8 Timestamp See 'net_tcp.h Note #1c4' * * (3) TCP header allows for a maximum option list length of 40 octets : * * NET_TCP_HDR_OPT_SIZE_MAX = NET_TCP_HDR_SIZE_MAX - NET_TCP_HDR_SIZE_MIN * * = 60 - 20 * * = 40 * * (4) 'NET_TCP_OPT_SIZE' MUST be pre-defined PRIOR to all definitions that require TCP option * size data type. ********************************************************************************************************* */ /*$PAGE*/ #define NET_TCP_HDR_OPT_END_LIST 0u #define NET_TCP_HDR_OPT_NOP 1u #define NET_TCP_HDR_OPT_MAX_SEG_SIZE 2u #define NET_TCP_HDR_OPT_WIN_SCALE 3u #define NET_TCP_HDR_OPT_SACK_PERMIT 4u #define NET_TCP_HDR_OPT_SACK 5u #define NET_TCP_HDR_OPT_ECHO_REQ 6u #define NET_TCP_HDR_OPT_ECHO_REPLY 7u #define NET_TCP_HDR_OPT_TS 8u #define NET_TCP_HDR_OPT_PAD NET_TCP_HDR_OPT_END_LIST #define NET_TCP_HDR_OPT_LEN_END_LIST 1u #define NET_TCP_HDR_OPT_LEN_NOP 1u #define NET_TCP_HDR_OPT_LEN_MAX_SEG_SIZE 4u #define NET_TCP_HDR_OPT_LEN_WIN_SCALE 3u #define NET_TCP_HDR_OPT_LEN_SACK_PERMIT 2u #define NET_TCP_HDR_OPT_LEN_ECHO_REQ 6u #define NET_TCP_HDR_OPT_LEN_ECHO_REPLY 6u #define NET_TCP_HDR_OPT_LEN_TS 10u #define NET_TCP_HDR_OPT_LEN_SACK_MIN 6u #define NET_TCP_HDR_OPT_LEN_SACK_MAX 38u #define NET_TCP_HDR_OPT_LEN_MIN 1u #define NET_TCP_HDR_OPT_LEN_MIN_LEN 2u #define NET_TCP_HDR_OPT_LEN_MAX 38u typedef CPU_INT32U NET_TCP_OPT_SIZE; /* TCP opt size data type (see Note #4). */ #define NET_TCP_HDR_OPT_SIZE_WORD (SIZEOF(NET_TCP_OPT_SIZE)) #define NET_TCP_HDR_OPT_SIZE_MAX (NET_TCP_HDR_SIZE_MAX - NET_TCP_HDR_SIZE_MIN) #define NET_TCP_HDR_OPT_NBR_MIN 0u #define NET_TCP_HDR_OPT_NBR_MAX (NET_TCP_HDR_OPT_SIZE_MAX / NET_TCP_HDR_OPT_SIZE_WORD) #define NET_TCP_HDR_OPT_IX NET_TCP_HDR_SIZE_MIN /*$PAGE*/ /* ********************************************************************************************************* * TCP OPTION CONFIGURATION TYPE DEFINES * * Note(s) : (1) NET_TCP_OPT_CFG_TYPE_&&& #define values specifically chosen as ASCII representations of * the TCP option configuration types. Memory displays of TCP option configuration buffers * will display the TCP option configuration TYPEs with their chosen ASCII names. ********************************************************************************************************* */ /* ---------------- TCP OPT CFG TYPES ----------------- */ #if (CPU_CFG_ENDIAN_TYPE == CPU_ENDIAN_TYPE_BIG) #define NET_TCP_OPT_CFG_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x4D535320u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x57494E20u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x53434B50u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x5341434Bu /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x45524551u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4543484Fu /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x54532020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #else #if (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_32) #define NET_TCP_OPT_CFG_TYPE_NONE 0x454E4F4Eu /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x2053534Du /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x204E4957u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x504B4353u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x4B434153u /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x51455245u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4F484345u /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x20205354u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #elif (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_16) #define NET_TCP_OPT_CFG_TYPE_NONE 0x4F4E454Eu /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x534D2053u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x4957204Eu /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x4353504Bu /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x41534B43u /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x52455145u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x43454F48u /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x53542020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #else /* Dflt CPU_WORD_SIZE_08. */ #define NET_TCP_OPT_CFG_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x4D535320u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x57494E20u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x53434B50u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x5341434Bu /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x45524551u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4543484Fu /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x54532020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #endif #endif /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION TIMEOUT DEFINES * * Note(s) : (1) (a) (1) RFC #1122, Section 4.2.2.13 'DISCUSSION' states that "the graceful close algorithm * of TCP requires that the connection state remain defined on (at least) one end of * the connection, for a timeout period of 2xMSL ... During this period, the (remote * socket, local socket) pair that defines the connection is busy and cannot be reused". * * (2) The following sections reiterate that the TIME-WAIT state timeout scalar is two * maximum segment lifetimes (2 MSL) : * * (A) RFC #793, Section 3.9 'Event Processing : SEGMENT ARRIVES : * Check Sequence Number : TIME-WAIT STATE' * (B) RFC #793, Section 3.9 'Event Processing : SEGMENT ARRIVES : * Check FIN Bit : TIME-WAIT STATE' * * (b) (1) RFC #793, Section 3.3 'Sequence Numbers : Knowing When to Keep Quiet' states that * "the Maximum Segment Lifetime (MSL) is ... to be 2 minutes. This is an engineering * choice, and may be changed if experience indicates it is desirable to do so". * * (2) Microsoft Corporation's Windows XP defaults MSL to 15 seconds. ********************************************************************************************************* */ /* Max seg timeout (see Note #1b) : */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_MIN_SEC ( 0u ) /* ... min = 0 seconds */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_MAX_SEC ( 2u * DEF_TIME_NBR_SEC_PER_MIN) /* ... max = 2 minutes */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_DFLT_SEC ( 15u ) /* ... dflt = 15 seconds */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_SCALAR 2u /* ... scalar (see Note #1a). */ #define NET_TCP_CONN_TIMEOUT_CONN_DFLT_SEC (120u * DEF_TIME_NBR_SEC_PER_MIN) /* Dflt conn timeout = 120 minutes */ #define NET_TCP_CONN_TIMEOUT_USER_DFLT_SEC ( 30u * DEF_TIME_NBR_SEC_PER_MIN) /* Dflt user timeout = 30 minutes */ /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION STATES * * Note(s) : (1) See the following RFC's for TCP state machine summary : * * (a) RFC # 793; Sections 3.2, 3.4, 3.5, 3.9 * (b) RFC #1122; Sections 4.2.2.8, 4.2.2.10, 4.2.2.11, 4.2.2.13, 4.2.2.18, 4.2.2.20 * * (2) (a) #### Additional closing-data-available state used for closing connections to allow the * application layer to receive any remaining data. * * See also 'net_tcp.c NetTCP_RxPktConnHandlerFinWait1() Note #2f5A2', * 'net_tcp.c NetTCP_RxPktConnHandlerFinWait2() Note #2f5B', * 'net_tcp.c NetTCP_RxPktConnHandlerClosing() Note #2d2B2a1B', * & 'net_tcp.c NetTCP_RxPktConnHandlerLastAck() Note #2d2A1b'. ********************************************************************************************************* */ #define NET_TCP_CONN_STATE_NONE 0u #define NET_TCP_CONN_STATE_FREE 1u #define NET_TCP_CONN_STATE_CLOSED 10u #define NET_TCP_CONN_STATE_LISTEN 20u #define NET_TCP_CONN_STATE_SYNC_RXD 30u #define NET_TCP_CONN_STATE_SYNC_RXD_PASSIVE 31u #define NET_TCP_CONN_STATE_SYNC_RXD_ACTIVE 32u #define NET_TCP_CONN_STATE_SYNC_TXD 35u #define NET_TCP_CONN_STATE_CONN 40u #define NET_TCP_CONN_STATE_FIN_WAIT_1 50u #define NET_TCP_CONN_STATE_FIN_WAIT_2 51u #define NET_TCP_CONN_STATE_CLOSING 52u #define NET_TCP_CONN_STATE_TIME_WAIT 53u #define NET_TCP_CONN_STATE_CLOSE_WAIT 55u #define NET_TCP_CONN_STATE_LAST_ACK 56u #define NET_TCP_CONN_STATE_CLOSING_DATA_AVAIL 59u /* See Note #2a. */ /* ********************************************************************************************************* * TCP CONNECTION QUEUE STATES ********************************************************************************************************* */ #define NET_TCP_RX_Q_STATE_NONE 0u #define NET_TCP_RX_Q_STATE_CLOSED 100u #define NET_TCP_RX_Q_STATE_CLOSING 101u #define NET_TCP_RX_Q_STATE_SYNC 110u #define NET_TCP_RX_Q_STATE_CONN 111u #define NET_TCP_TX_Q_STATE_NONE 0u #define NET_TCP_TX_Q_STATE_CLOSED 200u #define NET_TCP_TX_Q_STATE_CLOSING 201u #define NET_TCP_TX_Q_STATE_SYNC 210u #define NET_TCP_TX_Q_STATE_CONN 211u #define NET_TCP_TX_Q_STATE_SUSPEND 215u #define NET_TCP_TX_Q_STATE_CLOSED_SUSPEND 220u #define NET_TCP_TX_Q_STATE_CLOSING_SUSPEND 221u /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION CODE DEFINES **************
上传时间: 2015-11-22
上传用户:the same kong
#include <stdlib.h> #include<stdio.h> #include <malloc.h> #define stack_init_size 100 #define stackincrement 10 typedef struct sqstack { int *base; int *top; int stacksize; } sqstack; int StackInit(sqstack *s) { s->base=(int *)malloc(stack_init_size *SIZEOF(int)); if(!s->base) return 0; s->top=s->base; s->stacksize=stack_init_size; return 1; } int Push(sqstack *s,int e) { if(s->top-s->base>=s->stacksize) { s->base=(int *)realloc(s->base,(s->stacksize+stackincrement)*SIZEOF(int)); if(!s->base) return 0; s->top=s->base+s->stacksize; s->stacksize+=stackincrement; } *(s->top++)=e; return e; } int Pop(sqstack *s,int e) { if(s->top==s->base) return 0; e=*--s->top; return e; } int stackempty(sqstack *s) { if(s->top==s->base) { return 1; } else { return 0; } } int conversion(sqstack *s) { int n,e=0,flag=0; printf("输入要转化的十进制数:\n"); scanf("%d",&n); printf("要转化为多少进制:\n"); scanf("%d",&flag); printf("将十进制数%d 转化为%d 进制是:\n",n,flag); while(n) { Push(s,n%flag); n=n/flag; } while(!stackempty(s)) { e=Pop(s,e); switch(e) { case 10: printf("A"); break; case 11: printf("B"); break; case 12: printf("C"); break; case 13: printf("D"); break; case 14: printf("E"); break; case 15: printf("F"); break; default: printf("%d",e); } } printf("\n"); return 0; } int main() { sqstack s; StackInit(&s); conversion(&s); return 0; }
上传时间: 2016-12-08
上传用户:爱你198
#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define NULL 0 #define MaxSize 30 typedef struct athletestruct /*运动员*/ { char name[20]; int score; /*分数*/ int range; /**/ int item; /*项目*/ }ATH; typedef struct schoolstruct /*学校*/ { int count; /*编号*/ int serial; /**/ int menscore; /*男选手分数*/ int womenscore; /*女选手分数*/ int totalscore; /*总分*/ ATH athlete[MaxSize]; /**/ struct schoolstruct *next; }SCH; int nsc,msp,wsp; int ntsp; int i,j; int overgame; int serial,range; int n; SCH *head,*pfirst,*psecond; int *phead=NULL,*pafirst=NULL,*pasecond=NULL; void create(); void input () { char answer; head = (SCH *)malloc(SIZEOF(SCH)); /**/ head->next = NULL; pfirst = head; answer = 'y'; while ( answer == 'y' ) { Is_Game_DoMain: printf("\nGET Top 5 when odd\nGET Top 3 when even"); printf("\n输入运动项目序号 (x<=%d):",ntsp); scanf("%d",pafirst); overgame = *pafirst; if ( pafirst != phead ) { for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ ) { if ( overgame == *pasecond ) { printf("\n这个项目已经存在请选择其他的数字\n"); goto Is_Game_DoMain; } } } pafirst = pafirst + 1; if ( overgame > ntsp ) { printf("\n项目不存在"); printf("\n请重新输入"); goto Is_Game_DoMain; } switch ( overgame%2 ) { case 0: n = 3;break; case 1: n = 5;break; } for ( i = 1 ; i <= n ; i++ ) { Is_Serial_DoMain: printf("\n输入序号 of the NO.%d (0<x<=%d): ",i,nsc); scanf("%d",&serial); if ( serial > nsc ) { printf("\n超过学校数目,请重新输入"); goto Is_Serial_DoMain; } if ( head->next == NULL ) { create(); } psecond = head->next ; while ( psecond != NULL ) { if ( psecond->serial == serial ) { pfirst = psecond; pfirst->count = pfirst->count + 1; goto Store_Data; } else { psecond = psecond->next; } } create(); Store_Data: pfirst->athlete[pfirst->count].item = overgame; pfirst->athlete[pfirst->count].range = i; pfirst->serial = serial; printf("Input name:) : "); scanf("%s",pfirst->athlete[pfirst->count].name); } printf("\n继续输入运动项目(y&n)?"); answer = getchar(); printf("\n"); } } void calculate() /**/ { pfirst = head->next; while ( pfirst->next != NULL ) { for (i=1;i<=pfirst->count;i++) { if ( pfirst->athlete[i].item % 2 == 0 ) { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 5;break; case 2:pfirst->athlete[i].score = 3;break; case 3:pfirst->athlete[i].score = 2;break; } } else { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 7;break; case 2:pfirst->athlete[i].score = 5;break; case 3:pfirst->athlete[i].score = 3;break; case 4:pfirst->athlete[i].score = 2;break; case 5:pfirst->athlete[i].score = 1;break; } } if ( pfirst->athlete[i].item <=msp ) { pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score; } else { pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score; } } pfirst->totalscore = pfirst->menscore + pfirst->womenscore; pfirst = pfirst->next; } } void output() { pfirst = head->next; psecond = head->next; while ( pfirst->next != NULL ) { // clrscr(); printf("\n第%d号学校的结果成绩:",pfirst->serial); printf("\n\n项目的数目\t学校的名字\t分数"); for (i=1;i<=ntsp;i++) { for (j=1;j<=pfirst->count;j++) { if ( pfirst->athlete[j].item == i ) { printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break; } } } printf("\n\n\n\t\t\t\t\t\t按任意建 进入下一页"); getchar(); pfirst = pfirst->next; } // clrscr(); printf("\n运动会结果:\n\n学校编号\t男运动员成绩\t女运动员成绩\t总分"); pfirst = head->next; while ( pfirst->next != NULL ) { printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore); pfirst = pfirst->next; } printf("\n\n\n\t\t\t\t\t\t\t按任意建结束"); getchar(); } void create() { pfirst = (struct schoolstruct *)malloc(SIZEOF(struct schoolstruct)); pfirst->next = head->next ; head->next = pfirst ; pfirst->count = 1; pfirst->menscore = 0; pfirst->womenscore = 0; pfirst->totalscore = 0; } void Save() {FILE *fp; if((fp = fopen("school.dat","wb"))==NULL) {printf("can't open school.dat\n"); fclose(fp); return; } fwrite(pfirst,SIZEOF(SCH),10,fp); fclose(fp); printf("文件已经成功保存\n"); } void main() { system("cls"); printf("\n\t\t\t 运动会分数统计\n"); printf("输入学校数目 (x>= 5):"); scanf("%d",&nsc); printf("输入男选手的项目(x<=20):"); scanf("%d",&msp); printf("输入女选手项目(<=20):"); scanf("%d",&wsp); ntsp = msp + wsp; phead = (int *)calloc(ntsp,SIZEOF(int)); pafirst = phead; pasecond = phead; input(); calculate(); output(); Save(); }
标签: 源代码
上传时间: 2016-12-28
上传用户:150501
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = SIZEOF(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
上传时间: 2016-12-29
上传用户:767483511
// 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person { char name[10]; int ID; int cj_yw; int cj_sx; struct person* next; struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = SIZEOF(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
标签: 学生 计算器
上传时间: 2016-12-29
上传用户:767483511
#define RF_CHANNEL 25 // 2.4 GHz RF channel // BasicRF address definitions µØÖ·¶¨Òå #define PAN_ID 0x2007 #define TX_ADDR 0xBEEF #define RX_ADDR 0x2520 // transmit data ´«ÊäÊý¾Ý #define APP_PAYLOAD_LENGTH 1 //Ó¦ÓóÌÐò¸ºÔس¤¶È #define MAX_PAYLOAD_LENGTH 104 #define PACKET_SIZE SIZEOF(perTestPacket_t) #define RSSI_AVG_WINDOW_SIZE 32 // Window size for RSSI moving average // Burst Sizes #define BURST_SIZE_1 1000 #define BURST_SIZE_2 10000 #define BURST_SIZE_3 100000 #define BURST_SIZE_4 1000000
上传时间: 2017-02-28
上传用户:DoubleM
1.Describe a Θ(n lg n)-time algorithm that, given a set S of n integers and another integer x, determines whether or not there exist two elements in S whose sum is exactly x. (Implement exercise 2.3-7.) #include<stdio.h> #include<stdlib.h> void merge(int arr[],int low,int mid,int high){ int i,k; int *tmp=(int*)malloc((high-low+1)*SIZEOF(int)); int left_low=low; int left_high=mid; int right_low=mid+1; int right_high=high; for(k=0;left_low<=left_high&&right_low<=right_high;k++) { if(arr[left_low]<=arr[right_low]){ tmp[k]=arr[left_low++]; } else{ tmp[k]=arr[right_low++]; } } if(left_low<=left_high){ for(i=left_low;i<=left_high;i++){ tmp[k++]=arr[i]; } } if(right_low<=right_high){ for(i=right_low;i<=right_high;i++) tmp[k++]=arr[i]; } for(i=0;i<high-low+1;i++) arr[low+i]=tmp[i]; } void merge_sort(int a[],int p,int r){ int q; if(p<r){ q=(p+r)/2; merge_sort(a,p,q); merge_sort(a,q+1,r); merge(a,p,q,r); } } int main(){ int a[8]={3,5,8,6,4,1,1}; int i,j; int x=10; merge_sort(a,0,6); printf("after Merging-Sort:\n"); for(i=0;i<7;i++){ printf("%d",a[i]); } printf("\n"); i=0;j=6; do{ if(a[i]+a[j]==x){ printf("exist"); break; } if(a[i]+a[j]>x) j--; if(a[i]+a[j]<x) i++; }while(i<=j); if(i>j) printf("not exist"); system("pause"); return 0; }
上传时间: 2017-04-01
上传用户:糖儿水嘻嘻
#include <stdio.h> #include <stdlib.h> ///链式栈 typedef struct node { int data; struct node *next; }Node,*Linklist; Linklist Createlist() { Linklist p; Linklist h; int data1; scanf("%d",&data1); if(data1 != 0) { h = (Node *)malloc(SIZEOF(Node)); h->data = data1; h->next = NULL; } else if(data1 == 0) return NULL; scanf("%d",&data1); while(data1 != 0) { p = (Node *)malloc(SIZEOF(Node)); p -> data = data1; p -> next = h; h = p; scanf("%d",&data1); } return h; } void Outputlist(Node *head) { Linklist p; p = head; while(p != NULL ) { printf("%d ",p->data); p = p->next; } printf("\n"); } void Freelist(Node *head) { Node *p; Node *q = NULL; p = head; while(p != NULL) { q = p; p = p->next; free(q); } } int main() { Node *head; head = Createlist(); Outputlist(head); Freelist(head); return 0; } 2.顺序栈 [cpp] view plain copy #include <iostream> #include <stdio.h> #include <stdlib.h> ///顺序栈 #define MaxSize 100 using namespace std; typedef
上传时间: 2018-05-09
上传用户:123456..
#include <iostream> #include <stdio.head> #include <stdlib.head> #include <string.head> #define ElemType int #define max 100 using namespace std; typedef struct node1 { ElemType data; struct node1 *next; }Node1,*LinkList;//链栈 typedef struct { ElemType *base; int top; }SqStack;//顺序栈 typedef struct node2 { ElemType data; struct node2 *next; }Node2,*LinkQueue; typedef struct node22 { LinkQueue front; LinkQueue rear; }*LinkList;//链队列 typedef struct { ElemType *base; int front,rear; }SqQueue;//顺序队列 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 //1.采用链式存储实现栈的初始化、入栈、出栈操作。 LinkList CreateStack()//创建栈 { LinkList top; top=NULL; return top; } bool StackEmpty(LinkList s)//判断栈是否为空,0代表空 { if(s==NULL) return 0; else return 1; } LinkList Pushead(LinkList s,int x)//入栈 { LinkList q,top=s; q=(LinkList)malloc(SIZEOF(Node1)); q->data=x; q->next=top; top=q; return top; } LinkList Pop(LinkList s,int &e)//出栈 { if(!StackEmpty(s)) { printf("栈为空。"); } else { e=s->data; LinkList p=s; s=s->next; free(p); } return s; } void DisplayStack(LinkList s)//遍历输出栈中元素 { if(!StackEmpty(s)) printf("栈为空。"); else { wheadile(s!=NULL) { cout<<s->data<<" "; s=s->next; } cout<<endl; } } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 //2.采用顺序存储实现栈的初始化、入栈、出栈操作。 int StackEmpty(int t)//判断栈S是否为空 { SqStack.top=t; if (SqStack.top==0) return 0; else return 1; } int InitStack() { SqStack.top=0; return SqStack.top; } int pushead(int t,int e) { SqStack.top=t; SqStack.base[++SqStack.top]=e; return SqStack.top; } int pop(int t,int *e)//出栈 { SqStack.top=t; if(!StackEmpty(SqStack.top)) { printf("栈为空."); return SqStack.top; } *e=SqStack.base[s.top]; SqStack.top--; return SqStack.top; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 //3.采用链式存储实现队列的初始化、入队、出队操作。 LinkList InitQueue()//创建 { LinkList head; head->rear=(LinkQueue)malloc(SIZEOF(Node)); head->front=head->rear; head->front->next=NULL; return head; } void deleteEle(LinkList head,int &e)//出队 { LinkQueue p; p=head->front->next; e=p->data; head->front->next=p->next; if(head->rear==p) head->rear=head->front; free(p); } void EnQueue(LinkList head,int e)//入队 { LinkQueue p=(LinkQueue)malloc(SIZEOF(Node)); p->data=e; p->next=NULL; head->rear->next=p; head->rear=p; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 //4.采用顺序存储实现循环队列的初始化、入队、出队操作。 bool InitQueue(SqQueue &head)//创建队列 { head.data=(int *)malloc(SIZEOF(int)); head.front=head.rear=0; return 1; } bool EnQueue(SqQueue &head,int e)//入队 { if((head.rear+1)%MAXQSIZE==head.front) { printf("队列已满\n"); return 0; } head.data[head.rear]=e; head.rear=(head.rear+1)%MAXQSIZE; return 1; } int QueueLengthead(SqQueue &head)//返回队列长度 { return (head.rear-head.front+MAXQSIZE)%MAXQSIZE; } bool deleteEle(SqQueue &head,int &e)//出队 { if(head.front==head.rear) { cout<<"队列为空!"<<endl; return 0; } e=head.data[head.front]; head.front=(head.front+1)%MAXQSIZE; return 1; } int gethead(SqQueue head)//得到队列头元素 { return head.data[head.front]; } int QueueEmpty(SqQueue head)//判断队列是否为空 { if (head.front==head.rear) return 1; else return 0; } void travelQueue(SqQueue head)//遍历输出 { wheadile(head.front!=head.rear) { printf("%d ",head.data[head.front]); head.front=(head.front+1)%MAXQSIZE; } cout<<endl; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 //5.在主函数中设计一个简单的菜单,分别测试上述算法。 int main() { LinkList top=CreateStack(); int x; wheadile(scanf("%d",&x)!=-1) { top=Pushead(top,x); } int e; wheadile(StackEmpty(top)) { top=Pop(top,e); printf("%d ",e); }//以上是链栈的测试 int top=InitStack(); int x; wheadile(cin>>x) top=pushead(top,x); int e; wheadile(StackEmpty(top)) { top=pop(top,&e); printf("%d ",e); }//以上是顺序栈的测试 LinkList Q; Q=InitQueue(); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q,x); } int e; wheadile(Q) { deleteEle(Q,e); printf("%d ",e); }//以上是链队列的测试 SqQueue Q1; InitQueue(Q1); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q1,x); } int e; wheadile(QueueEmpty(Q1)) { deleteEle(Q1,e); printf("%d ",e); } return 0; }
上传时间: 2018-05-09
上传用户:123456..