A programmable digital signal processor (PDSP) is a special-purpose microprocessor with specialized architecture and instruction set for implementing DSP algorithms. Typical architectural features include multiple memory partitions (onchip, off-chip, data memory, program memory, etc.), multiple (generally pipelined) arithmetic and logic units (ALUs), nonuniform register sets, and extensive hardware numeric support [1,2]. Single-chip PDSPs have become increasingly popular for real-time DSP applications [3,4].
标签: special-purpose microprocessor programmable specialized
上传时间: 2017-08-13
上传用户:脚趾头
C++ is considered the most widely used and powerful object-oriented programming language in industry today. This book is for who are interested in learning and exploring C++ programming where programs are developed to interface with real world devices. Learning C++ for interact with various hardware devices and how to interface a computer to physical devices. Anyone who is simply interested in programming and interfacing a computer to perform real activities.
标签: object-oriented programming considered industry
上传时间: 2017-08-13
上传用户:gmh1314
This book’s primary goal is to help you prepare to take and pass Microsoft’s exam number 70-290, Managing and Maintaining a Microsoft Windows Server 2003 Environment. Our secondary purpose in writing this book is to provide exam candidates with knowledge and skills that go beyond the minimum requirements for passing the exam, and help to prepare them to work in the real world of Microsoft computer networking.
标签: Microsoft primary prepare number
上传时间: 2014-03-11
上传用户:D&L37
including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X... ------------------------------------ Bluetooth Essentials for Programmers Author: Albert S. Huang, Larry Rudolph Publisher: Cambridge University Press Number Of Pages: 208 Publication Date: 2007-09-03 ISBN-10/ASIN: 0521703751 ISBN-13/EAN: 9780521703758 Binding: Paperback This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in a number of programming languages and environments including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X. No previous experience with Bluetooth is assumed, and the material is suitable for anyone with some programming background. The autho……
标签: including Windows Symbian Python
上传时间: 2013-12-21
上传用户:caozhizhi
Adaptive Coordinated Medium Access Control (AC-MAC), a contention-based Medium Access Control protocol for wireless sensor networks. To handle the load variations in some real-time sensor applications, ACMAC introduces the adaptive duty cycle scheme within the framework of sensor-MAC (S-MAC).
标签: Control Access Medium contention-based
上传时间: 2014-12-22
上传用户:gundan
卡耐基.梅隆大学的牛发写的关于孤立点和数据清洗的文章,全英文,2003年完成,Probabilistic Noise Identification and Data Cleaning,Real world data is never as perfect as we would like it to be and can often suffer from corruptions that may impact interpretations of the data, models created from the data, and decisions made based on the data. One approach to this problem is to identify and remove records that contain corruptions. Unfortunately, if only certain fields in a record have been corrupted then usable, uncorrupted data will be lost. In this paper we present LENS, an approach for identifying corrupted fields and using the remaining noncorrupted fields for subsequent modeling and analysis.
上传时间: 2017-08-29
上传用户:thinode
Memory allocation in C Dynamic memory allocation and the structures that implement it in C are so universal that they re sometimes treated as a black box. In the real world of embedded systems, that may not be desirable or even possible.
标签: allocation structures implement Dynamic
上传时间: 2017-09-05
上传用户:阿四AIR
A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
标签: interested particular shooter became
上传时间: 2013-12-13
上传用户:hanli8870
Guided vehicles (GVs) are commonly used for the internal transportation of loads in warehouses, production plants and terminals. These guided vehicles can be routed with a variety of vehicle dispatching rules in an attempt to meet performance criteria such as minimizing the average load waiting times. In this research, we use simulation models of three companies to evaluate the performance of several real-time vehicle dispatching rules, in part described in the literature. It appears that there is a clear difference in average load waiting time between the different dispatching rules in the different environments. Simple rules, based on load and vehicle proximity (distance-based) perform best for all cases. The penalty for this is a relatively high maximum load waiting time. A distance-based rule with time truncation, giving more priority to loads that have to wait longer than a time threshold, appears to yield the best possible overall performance. A rule that particularly considers load-waiting time performs poor overall. We also show that using little pre-arrival information of loads leads to a significant improvement in the performance of the dispatching rules without changing their performance ranking.
标签: Testing and classifying vehicle dispatching rules in three real-world settings
上传时间: 2016-04-01
上传用户:五块钱的油条
大名鼎鼎的嵌入式操作系统vxworks的完整的源代码,支持多种体系结构的嵌入式处理器,如arm,x86,i960,mc68k,mips,ppc,sparc等,包含完整的实时多任务处理及网络tcpip,dhcp,rip等协议,tffs文件系统,以及各种硬件驱动程序如usb--All the source code of Famous vxwork Embedded operating system , it supports the Embedded processor of many kinds of systems architecture, such as arm,x86,I9600,mc68k,Mips,ppc,sparc etc, it includes entire Real-Time & multi_tasks processing and some network protocols of tcpip,dhcp,rip, tfffs file system,and various kinds of hardware drivers (eg usb) etc
标签: vxworks
上传时间: 2016-04-01
上传用户:dragonman