A direct digital frequency synthesizer based on cordic algorithm implemtnted with FPGA
标签: synthesizer implemtnted algorithm frequency
上传时间: 2017-09-08
上传用户:thesk123
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
标签: open-source developing VideoMan Manager
上传时间: 2014-01-21
上传用户:chongcongying
it is a c++ progrmming based bisection method that helps in programming
标签: programming progrmming bisection method
上传时间: 2017-09-08
上传用户:ddddddos
Aggressive Leakage Management in ARM Based Systems
标签: Aggressive Management Leakage Systems
上传时间: 2013-12-27
上传用户:erkuizhang
PenguinCards is a java-based card game. You can either play against computer or another player. On the board, there are card pairs and your aim is to find out these card pairs. The one who finds out more card pairs is the winner. Have fun!
标签: PenguinCards java-based computer against
上传时间: 2013-12-17
上传用户:xfbs821
Source for web based email in Csharp
上传时间: 2017-09-10
上传用户:hwl453472107
A Hotel Management System based on Ruby on Rails.
标签: Management System Hotel Rails
上传时间: 2014-01-11
上传用户:妄想演绎师
AT89S52 based microcontroller, C language programming alarm with GSM conection
标签: microcontroller programming conection language
上传时间: 2013-12-09
上传用户:txfyddz
These Fourier routines were originally based on the Fourier routines of the same names from the NETLIB bihar and fftpack fortran libraries developed by Paul N. Swarztrauber at the National Center for Atmospheric Research in Boulder, CO USA. They have been reimplemented in C and optimized in a few ways for OggSquish.
标签: routines Fourier the originally
上传时间: 2017-09-12
上传用户:小眼睛LSL
Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. We wanted to apply interpolated shading on the objects, so that they appeared more smooth and realisitc, and to have a camera that orbitted around the object, which allowed us to look arond the object with a stationary light source. We chose to do this in hardware, because our initial implementation using running software on the NIOS II processor was too slow. Implementing parallelism in hardware is also easier to do than in software, which allows for more efficiency. We used Professor Land s floating point hardware, which allowed us to do calculations efficiency, which is essential to graphics.
标签: Implementation Processing Graphics rendered
上传时间: 2014-11-22
上传用户:shawvi