VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
标签: open-source developing VideoMan Manager
上传时间: 2014-01-21
上传用户:chongcongying
sba, a C/C++ package for generic sparse bundle adjustment is almost invariably used as the last step of every feature-based multiple view reconstruction vision algorithm to obtain optimal 3D structure and motion (i.e. camera matrix) parameter estimates. Provided with initial estimates, BA simultaneously refines motion and structure by minimizing the reprojection error between the observed and predicted image points.
标签: adjustment invariably package generic
上传时间: 2013-12-18
上传用户:xsnjzljj
SQL Performance Tuning is a handbook of practical solutions for busy database professionals charged with managing an organization s critically important data. Covering today s most popular and widely installed database environments, this book is an indispensable resource for managing and tuning SQL across multiple platforms.
标签: professionals Performance practical solutions
上传时间: 2013-12-20
上传用户:jjj0202
/* ********************************************************************************************************* * uC/TCP-IP V2 * The Embedded TCP/IP Suite * * (c) Copyright 2003-2010; Micrium, Inc.; Weston, FL * * All rights reserved. Protected by international copyright laws. * * uC/TCP-IP is provided in source form to registered licensees ONLY. It is * illegal to distribute this source code to any third party unless you receive * written permission by an authorized Micrium representative. Knowledge of * the source code may NOT be used to develop a similar product. * * Please help us continue to provide the Embedded community with the finest * software available. Your honesty is greatly appreciated. * * You can contact us at www.micrium.com. ********************************************************************************************************* */ /* ********************************************************************************************************* * * NETWORK TCP LAYER * (TRANSMISSION CONTROL PROTOCOL) * * Filename : net_tcp.h * Version : V2.10 * Programmer(s) : ITJ ********************************************************************************************************* * Note(s) : (1) Supports Transmission Control Protocol as described in RFC #793 with the following * restrictions/constraints : * * (a) TCP Security & Precedence NOT supported RFC # 793, Section 3.6 * * (b) TCP Urgent Data NOT supported RFC # 793, Section 3.7 * 'The Communication of * Urgent Information' * * (c) The following TCP options NOT supported : * * (1) Window Scale RFC #1072, Section 2 * RFC #1323, Section 2 * (2) Selective Acknowledgement (SACK) RFC #1072, Section 3 * RFC #2018 * RFC #2883 * (3) TCP Echo RFC #1072, Section 4 * (4) Timestamp RFC #1323, Section 3.2 * (5) Protection Against Wrapped Sequences (PAWS) RFC #1323, Section 4 * * (d) #### IP-Options-to-TCP-Connection RFC #1122, Section 4.2.3.8 * Handling NOT supported * * (e) #### ICMP-Error-Message-to-TCP-Connection RFC #1122, Section 4.2.3.9 * Handling NOT currently supported * * (2) TCP Layer assumes/requires Network Socket Layer (see 'net_sock.h MODULE Note #1a2'). ********************************************************************************************************* */ /*$PAGE*/ /* ********************************************************************************************************* * MODULE * * Note(s) : (1) TCP Layer module is NOT required for UDP-to-Application API configuration. * * See also 'net_cfg.h TRANSPORT LAYER CONFIGURATION' * & 'net_cfg.h USER DATAGRAM PROTOCOL LAYER CONFIGURATION'. * * See also 'net_tcp.h Note #2'. * * (2) The following TCP-module-present configuration value MUST be pre-#define'd in * 'net_cfg_net.h' PRIOR to all other network modules that require TCP Layer * configuration (see 'net_cfg_net.h TCP LAYER CONFIGURATION Note #2b') : * * NET_TCP_MODULE_PRESENT ********************************************************************************************************* */ #ifdef NET_TCP_MODULE_PRESENT /* See Note #2. */ /* ********************************************************************************************************* * EXTERNS ********************************************************************************************************* */ #if ((defined(NET_TCP_MODULE)) && \ (defined(NET_GLOBALS_EXT))) #define NET_TCP_EXT #else #define NET_TCP_EXT extern #endif /*$PAGE*/ /* ********************************************************************************************************* * DEFINES ********************************************************************************************************* */ /* ********************************************************************************************************* * TCP HEADER DEFINES * * Note(s) : (1) The following TCP value MUST be pre-#define'd in 'net_def.h' PRIOR to 'net_buf.h' so that * the Network Buffer Module can configure maximum buffer header size (see 'net_def.h TCP * LAYER DEFINES' & 'net_buf.h NETWORK BUFFER INDEX & SIZE DEFINES Note #1') : * * (a) NET_TCP_HDR_SIZE_MAX 60 (NET_TCP_HDR_LEN_MAX * * NET_TCP_HDR_LEN_WORD_SIZE) * * (2) Urgent pointer & data NOT supported (see 'net_tcp.h Note #1b'). ********************************************************************************************************* */ #define NET_TCP_HDR_LEN_MASK 0xF000u #define NET_TCP_HDR_LEN_SHIFT 12u #define NET_TCP_HDR_LEN_NONE 0u #define NET_TCP_HDR_LEN_MIN 5u #define NET_TCP_HDR_LEN_MAX 15u #define NET_TCP_HDR_LEN_WORD_SIZE CPU_WORD_SIZE_32 #define NET_TCP_HDR_SIZE_MIN (NET_TCP_HDR_LEN_MIN * NET_TCP_HDR_LEN_WORD_SIZE) #if 0 /* See Note #1a. */ #define NET_TCP_HDR_SIZE_MAX (NET_TCP_HDR_LEN_MAX * NET_TCP_HDR_LEN_WORD_SIZE) #endif #define NET_TCP_HDR_SIZE_TOT_MIN (NET_IP_HDR_SIZE_TOT_MIN + NET_TCP_HDR_SIZE_MIN) #define NET_TCP_HDR_SIZE_TOT_MAX (NET_IP_HDR_SIZE_TOT_MAX + NET_TCP_HDR_SIZE_MAX) #define NET_TCP_PSEUDO_HDR_SIZE 12u /* = sizeof(NET_TCP_PSEUDO_HDR) */ #define NET_TCP_PORT_NBR_RESERVED NET_PORT_NBR_RESERVED #define NET_TCP_PORT_NBR_NONE NET_TCP_PORT_NBR_RESERVED #define NET_TCP_HDR_URG_PTR_NONE 0x0000u /* See Note #2. */ /*$PAGE*/ /* ********************************************************************************************************* * TCP HEADER FLAG DEFINES * * Note(s) : (1) See 'TCP HEADER Note #2' for flag fields. * * (2) Urgent pointer & data NOT supported (see 'net_tcp.h Note #1b'). ********************************************************************************************************* */ #define NET_TCP_HDR_FLAG_MASK 0x0FFFu #define NET_TCP_HDR_FLAG_NONE DEF_BIT_NONE #define NET_TCP_HDR_FLAG_RESERVED 0x0FE0u /* MUST be '0'. */ #define NET_TCP_HDR_FLAG_URGENT DEF_BIT_05 /* See Note #2. */ #define NET_TCP_HDR_FLAG_ACK DEF_BIT_04 #define NET_TCP_HDR_FLAG_PUSH DEF_BIT_03 #define NET_TCP_HDR_FLAG_RESET DEF_BIT_02 #define NET_TCP_HDR_FLAG_SYNC DEF_BIT_01 #define NET_TCP_HDR_FLAG_FIN DEF_BIT_00 #define NET_TCP_HDR_FLAG_CLOSE NET_TCP_HDR_FLAG_FIN /* ********************************************************************************************************* * TCP FLAG DEFINES ********************************************************************************************************* */ /* ------------------ NET TCP FLAGS ------------------- */ #define NET_TCP_FLAG_NONE DEF_BIT_NONE #define NET_TCP_FLAG_USED DEF_BIT_00 /* TCP conn cur used; i.e. NOT in free TCP conn pool. */ /* ------------------ TCP TX FLAGS ------------------- */ /* TCP tx flags copied from TCP hdr flags. */ #define NET_TCP_FLAG_TX_FIN NET_TCP_HDR_FLAG_FIN #define NET_TCP_FLAG_TX_CLOSE NET_TCP_FLAG_TX_FIN #define NET_TCP_FLAG_TX_SYNC NET_TCP_HDR_FLAG_SYNC #define NET_TCP_FLAG_TX_RESET NET_TCP_HDR_FLAG_RESET #define NET_TCP_FLAG_TX_PUSH NET_TCP_HDR_FLAG_PUSH #define NET_TCP_FLAG_TX_ACK NET_TCP_HDR_FLAG_ACK #define NET_TCP_FLAG_TX_URGENT NET_TCP_HDR_FLAG_URGENT #define NET_TCP_FLAG_TX_BLOCK DEF_BIT_07 /* ------------------ TCP RX FLAGS ------------------- */ #define NET_TCP_FLAG_RX_DATA_PEEK DEF_BIT_08 #define NET_TCP_FLAG_RX_BLOCK DEF_BIT_15 /*$PAGE*/ /* ********************************************************************************************************* * TCP TYPE DEFINES * * Note(s) : (1) NET_TCP_TYPE_&&& #define values specifically chosen as ASCII representations of the TCP * types. Memory displays of TCP types will display with their chosen ASCII names. ********************************************************************************************************* */ /* ------------------ NET TCP TYPES ------------------- */ #if (CPU_CFG_ENDIAN_TYPE == CPU_ENDIAN_TYPE_BIG) #define NET_TCP_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x54435020u /* "TCP " in ASCII. */ #else #if (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_32) #define NET_TCP_TYPE_NONE 0x454E4F4Eu /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x20504354u /* "TCP " in ASCII. */ #elif (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_16) #define NET_TCP_TYPE_NONE 0x4F4E454Eu /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x43542050u /* "TCP " in ASCII. */ #else /* Dflt CPU_WORD_SIZE_08. */ #define NET_TCP_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_TYPE_CONN 0x54435020u /* "TCP " in ASCII. */ #endif #endif /* ********************************************************************************************************* * TCP SEQUENCE NUMBER DEFINES * * Note(s) : (1) TCP initial transmit sequence number is incremented by a fixed value, preferably a large * prime value or a large value with multiple unique factors. * * (a) One reasonable TCP initial transmit sequence number increment value example : * * 65527 = 37 * 23 * 11 * 7 * * * #### NET_TCP_TX_SEQ_NBR_CTR_INC could be developer-configured in 'net_cfg.h'. * * See also 'NET_TCP_TX_GET_SEQ_NBR() Notes #1b2 & #1c2'. ********************************************************************************************************* */ #define NET_TCP_SEQ_NBR_NONE 0u #define NET_TCP_ACK_NBR_NONE NET_TCP_SEQ_NBR_NONE #define NET_TCP_TX_SEQ_NBR_CTR_INC 65527u /* See Note #1. */ #define NET_TCP_ACK_NBR_DUP_WIN_SIZE_SCALE 4 /*$PAGE*/ /* ********************************************************************************************************* * TCP DATA/TOTAL LENGTH DEFINES * * Note(s) : (1) (a) TCP total length #define's (NET_TCP_TOT_LEN) relate to the total size of a complete * TCP packet, including the packet's TCP header. Note that a complete TCP packet MAY * be fragmented in multiple Internet Protocol packets. * * (b) TCP data length #define's (NET_TCP_DATA_LEN) relate to the data size of a complete * TCP packet, equal to the total TCP packet length minus its TCP header size. Note * that a complete TCP packet MAY be fragmented in multiple Internet Protocol packets. ********************************************************************************************************* */ /* See Notes #1a & #1b. */ #define NET_TCP_DATA_LEN_MIN 0u #define NET_TCP_TOT_LEN_MIN (NET_TCP_HDR_SIZE_MIN + NET_TCP_DATA_LEN_MIN) #define NET_TCP_TOT_LEN_MAX (NET_IP_TOT_LEN_MAX - NET_IP_HDR_SIZE_MIN ) #define NET_TCP_DATA_LEN_MAX (NET_TCP_TOT_LEN_MAX - NET_TCP_HDR_SIZE_MIN) /*$PAGE*/ /* ********************************************************************************************************* * TCP SEGMENT SIZE DEFINES * * Note(s) : (1) (a) RFC # 879, Section 3 states that the TCP Maximum Segment Size "counts only * data octets in the segment, ... not the TCP header or the IP header". * * (b) RFC #1122, Section 4.2.2.6 requires that : * * (1) "The MSS value to be sent in an MSS option must be less than or equal to * * (A) MMS_R - 20 * * where MMS_R is the maximum size for a transport-layer message that can * be received." * * (2) "If an MSS option is not received at connection setup, TCP MUST assume a * default send MSS of 536 (576 - 40)." * * See also 'net_ip.h IP DATA/TOTAL LENGTH DEFINES Note #1'. ********************************************************************************************************* */ /* See Note #1. */ #define NET_TCP_MAX_SEG_SIZE_DFLT (NET_IP_MAX_DATAGRAM_SIZE_DFLT - NET_IP_HDR_SIZE_MIN - NET_TCP_HDR_SIZE_MIN) #define NET_TCP_MAX_SEG_SIZE_DFLT_RX NET_TCP_DATA_LEN_MAX /* See Note #1b1. */ #define NET_TCP_MAX_SEG_SIZE_DFLT_TX NET_TCP_MAX_SEG_SIZE_DFLT /* See Note #1b2. */ #define NET_TCP_MAX_SEG_SIZE_NONE 0u #define NET_TCP_MAX_SEG_SIZE_MIN NET_TCP_MAX_SEG_SIZE_DFLT #define NET_TCP_MAX_SEG_SIZE_MAX NET_TCP_DATA_LEN_MAX #define NET_TCP_SEG_LEN_MIN NET_TCP_DATA_LEN_MIN #define NET_TCP_SEG_LEN_MAX NET_TCP_DATA_LEN_MAX #define NET_TCP_SEG_LEN_SYNC 1u #define NET_TCP_SEG_LEN_FIN 1u #define NET_TCP_SEG_LEN_CLOSE NET_TCP_SEG_LEN_FIN #define NET_TCP_SEG_LEN_ACK 0u #define NET_TCP_SEG_LEN_RESET 0u #define NET_TCP_SEG_LEN_PROBE 0u #define NET_TCP_DATA_LEN_TX_SYNC 0u #define NET_TCP_DATA_LEN_TX_FIN 0u #define NET_TCP_DATA_LEN_TX_CLOSE NET_TCP_DATA_LEN_TX_FIN #define NET_TCP_DATA_LEN_TX_ACK 0u #define NET_TCP_DATA_LEN_TX_PROBE_NO_DATA 0u #define NET_TCP_DATA_LEN_TX_PROBE_DATA 1u #define NET_TCP_DATA_LEN_TX_RESET 0u #define NET_TCP_TX_PROBE_DATA 0x00u /* ********************************************************************************************************* * TCP WINDOW SIZE DEFINES * * Note(s) : (1) Although NO RFC specifies the absolute minimum TCP connection window size value allowed, * RFC #793, Section 3.7 'Data Communication : Managing the Window' states that for "the * window ... there is an assumption that this is related to the currently available data * buffer space available for this connection". ********************************************************************************************************* */ #define NET_TCP_WIN_SIZE_NONE 0u #define NET_TCP_WIN_SIZE_MIN NET_TCP_MAX_SEG_SIZE_MIN #define NET_TCP_WIN_SIZE_MAX DEF_INT_16U_MAX_VAL /*$PAGE*/ /* ********************************************************************************************************* * TCP HEADER OPTIONS DEFINES * * Note(s) : (1) See the following RFC's for TCP options summary : * * (a) RFC # 793, Section 3.1 'Header Format : Options' * (b) RFC #1122; Sections 4.2.2.5, 4.2.2.6 * * (2) TCP option types are encoded in the first octet for each TCP option as follows : * * -------- * | TYPE | * -------- * * The TCP option type value determines the TCP option format : * * (a) The following TCP option types are single-octet TCP options -- i.e. the option type * octet is the ONLY octet for the TCP option. * * (1) TYPE = 0 End of Options List * (2) TYPE = 1 No Operation * * * (b) All other TCP options MUST be multi-octet TCP options (see RFC #1122, Section 4.2.2.5) : * * ------------------------------ * | TYPE | LEN | TCP OPT | * ------------------------------ * * where * TYPE Indicates the specific TCP option type * LEN Indicates the total TCP option length, in octets, including * the option type & the option length octets * TCP OPT Additional TCP option octets, if any, that contain the remaining * TCP option information * * The following TCP option types are multi-octet TCP options where the option's second * octet specify the total TCP option length, in octets, including the option type & the * option length octets : * * (1) TYPE = 2 Maximum Segment Size See RFC # 793, Section 3.1 'Header Format : * Options : Maximum Segment Size'; * RFC #1122, Section 4.2.2.6; * RFC # 879, Section 3 * * (2) TYPE = 3 Window Scale See 'net_tcp.h Note #1c1' * (3) TYPE = 4 SACK Allowed See 'net_tcp.h Note #1c2' * (4) TYPE = 5 SACK Option See 'net_tcp.h Note #1c2' * (5) TYPE = 6 Echo Request See 'net_tcp.h Note #1c3' * (6) TYPE = 7 Echo Reply See 'net_tcp.h Note #1c3' * (7) TYPE = 8 Timestamp See 'net_tcp.h Note #1c4' * * (3) TCP header allows for a maximum option list length of 40 octets : * * NET_TCP_HDR_OPT_SIZE_MAX = NET_TCP_HDR_SIZE_MAX - NET_TCP_HDR_SIZE_MIN * * = 60 - 20 * * = 40 * * (4) 'NET_TCP_OPT_SIZE' MUST be pre-defined PRIOR to all definitions that require TCP option * size data type. ********************************************************************************************************* */ /*$PAGE*/ #define NET_TCP_HDR_OPT_END_LIST 0u #define NET_TCP_HDR_OPT_NOP 1u #define NET_TCP_HDR_OPT_MAX_SEG_SIZE 2u #define NET_TCP_HDR_OPT_WIN_SCALE 3u #define NET_TCP_HDR_OPT_SACK_PERMIT 4u #define NET_TCP_HDR_OPT_SACK 5u #define NET_TCP_HDR_OPT_ECHO_REQ 6u #define NET_TCP_HDR_OPT_ECHO_REPLY 7u #define NET_TCP_HDR_OPT_TS 8u #define NET_TCP_HDR_OPT_PAD NET_TCP_HDR_OPT_END_LIST #define NET_TCP_HDR_OPT_LEN_END_LIST 1u #define NET_TCP_HDR_OPT_LEN_NOP 1u #define NET_TCP_HDR_OPT_LEN_MAX_SEG_SIZE 4u #define NET_TCP_HDR_OPT_LEN_WIN_SCALE 3u #define NET_TCP_HDR_OPT_LEN_SACK_PERMIT 2u #define NET_TCP_HDR_OPT_LEN_ECHO_REQ 6u #define NET_TCP_HDR_OPT_LEN_ECHO_REPLY 6u #define NET_TCP_HDR_OPT_LEN_TS 10u #define NET_TCP_HDR_OPT_LEN_SACK_MIN 6u #define NET_TCP_HDR_OPT_LEN_SACK_MAX 38u #define NET_TCP_HDR_OPT_LEN_MIN 1u #define NET_TCP_HDR_OPT_LEN_MIN_LEN 2u #define NET_TCP_HDR_OPT_LEN_MAX 38u typedef CPU_INT32U NET_TCP_OPT_SIZE; /* TCP opt size data type (see Note #4). */ #define NET_TCP_HDR_OPT_SIZE_WORD (sizeof(NET_TCP_OPT_SIZE)) #define NET_TCP_HDR_OPT_SIZE_MAX (NET_TCP_HDR_SIZE_MAX - NET_TCP_HDR_SIZE_MIN) #define NET_TCP_HDR_OPT_NBR_MIN 0u #define NET_TCP_HDR_OPT_NBR_MAX (NET_TCP_HDR_OPT_SIZE_MAX / NET_TCP_HDR_OPT_SIZE_WORD) #define NET_TCP_HDR_OPT_IX NET_TCP_HDR_SIZE_MIN /*$PAGE*/ /* ********************************************************************************************************* * TCP OPTION CONFIGURATION TYPE DEFINES * * Note(s) : (1) NET_TCP_OPT_CFG_TYPE_&&& #define values specifically chosen as ASCII representations of * the TCP option configuration types. Memory displays of TCP option configuration buffers * will display the TCP option configuration TYPEs with their chosen ASCII names. ********************************************************************************************************* */ /* ---------------- TCP OPT CFG TYPES ----------------- */ #if (CPU_CFG_ENDIAN_TYPE == CPU_ENDIAN_TYPE_BIG) #define NET_TCP_OPT_CFG_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x4D535320u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x57494E20u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x53434B50u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x5341434Bu /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x45524551u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4543484Fu /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x54532020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #else #if (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_32) #define NET_TCP_OPT_CFG_TYPE_NONE 0x454E4F4Eu /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x2053534Du /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x204E4957u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x504B4353u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x4B434153u /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x51455245u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4F484345u /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x20205354u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #elif (CPU_CFG_DATA_SIZE == CPU_WORD_SIZE_16) #define NET_TCP_OPT_CFG_TYPE_NONE 0x4F4E454Eu /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x534D2053u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x4957204Eu /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x4353504Bu /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x41534B43u /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x52455145u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x43454F48u /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x53542020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #else /* Dflt CPU_WORD_SIZE_08. */ #define NET_TCP_OPT_CFG_TYPE_NONE 0x4E4F4E45u /* "NONE" in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_MAX_SEG_SIZE 0x4D535320u /* "MSS " in ASCII. */ #define NET_TCP_OPT_CFG_TYPE_WIN_SCALE 0x57494E20u /* "WIN " in ASCII (see 'net_tcp.h Note #1c1'). */ #define NET_TCP_OPT_CFG_TYPE_SACK_PERMIT 0x53434B50u /* "SCKP" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_SACK 0x5341434Bu /* "SACK" in ASCII (see 'net_tcp.h Note #1c2'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REQ 0x45524551u /* "EREQ" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_ECHO_REPLY 0x4543484Fu /* "ECHO" in ASCII (see 'net_tcp.h Note #1c3'). */ #define NET_TCP_OPT_CFG_TYPE_TS 0x54532020u /* "TS " in ASCII (see 'net_tcp.h Note #1c4'). */ #endif #endif /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION TIMEOUT DEFINES * * Note(s) : (1) (a) (1) RFC #1122, Section 4.2.2.13 'DISCUSSION' states that "the graceful close algorithm * of TCP requires that the connection state remain defined on (at least) one end of * the connection, for a timeout period of 2xMSL ... During this period, the (remote * socket, local socket) pair that defines the connection is busy and cannot be reused". * * (2) The following sections reiterate that the TIME-WAIT state timeout scalar is two * maximum segment lifetimes (2 MSL) : * * (A) RFC #793, Section 3.9 'Event Processing : SEGMENT ARRIVES : * Check Sequence Number : TIME-WAIT STATE' * (B) RFC #793, Section 3.9 'Event Processing : SEGMENT ARRIVES : * Check FIN Bit : TIME-WAIT STATE' * * (b) (1) RFC #793, Section 3.3 'Sequence Numbers : Knowing When to Keep Quiet' states that * "the Maximum Segment Lifetime (MSL) is ... to be 2 minutes. This is an engineering * choice, and may be changed if experience indicates it is desirable to do so". * * (2) Microsoft Corporation's Windows XP defaults MSL to 15 seconds. ********************************************************************************************************* */ /* Max seg timeout (see Note #1b) : */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_MIN_SEC ( 0u ) /* ... min = 0 seconds */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_MAX_SEC ( 2u * DEF_TIME_NBR_SEC_PER_MIN) /* ... max = 2 minutes */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_DFLT_SEC ( 15u ) /* ... dflt = 15 seconds */ #define NET_TCP_CONN_TIMEOUT_MAX_SEG_SCALAR 2u /* ... scalar (see Note #1a). */ #define NET_TCP_CONN_TIMEOUT_CONN_DFLT_SEC (120u * DEF_TIME_NBR_SEC_PER_MIN) /* Dflt conn timeout = 120 minutes */ #define NET_TCP_CONN_TIMEOUT_USER_DFLT_SEC ( 30u * DEF_TIME_NBR_SEC_PER_MIN) /* Dflt user timeout = 30 minutes */ /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION STATES * * Note(s) : (1) See the following RFC's for TCP state machine summary : * * (a) RFC # 793; Sections 3.2, 3.4, 3.5, 3.9 * (b) RFC #1122; Sections 4.2.2.8, 4.2.2.10, 4.2.2.11, 4.2.2.13, 4.2.2.18, 4.2.2.20 * * (2) (a) #### Additional closing-data-available state used for closing connections to allow the * application layer to receive any remaining data. * * See also 'net_tcp.c NetTCP_RxPktConnHandlerFinWait1() Note #2f5A2', * 'net_tcp.c NetTCP_RxPktConnHandlerFinWait2() Note #2f5B', * 'net_tcp.c NetTCP_RxPktConnHandlerClosing() Note #2d2B2a1B', * & 'net_tcp.c NetTCP_RxPktConnHandlerLastAck() Note #2d2A1b'. ********************************************************************************************************* */ #define NET_TCP_CONN_STATE_NONE 0u #define NET_TCP_CONN_STATE_FREE 1u #define NET_TCP_CONN_STATE_CLOSED 10u #define NET_TCP_CONN_STATE_LISTEN 20u #define NET_TCP_CONN_STATE_SYNC_RXD 30u #define NET_TCP_CONN_STATE_SYNC_RXD_PASSIVE 31u #define NET_TCP_CONN_STATE_SYNC_RXD_ACTIVE 32u #define NET_TCP_CONN_STATE_SYNC_TXD 35u #define NET_TCP_CONN_STATE_CONN 40u #define NET_TCP_CONN_STATE_FIN_WAIT_1 50u #define NET_TCP_CONN_STATE_FIN_WAIT_2 51u #define NET_TCP_CONN_STATE_CLOSING 52u #define NET_TCP_CONN_STATE_TIME_WAIT 53u #define NET_TCP_CONN_STATE_CLOSE_WAIT 55u #define NET_TCP_CONN_STATE_LAST_ACK 56u #define NET_TCP_CONN_STATE_CLOSING_DATA_AVAIL 59u /* See Note #2a. */ /* ********************************************************************************************************* * TCP CONNECTION QUEUE STATES ********************************************************************************************************* */ #define NET_TCP_RX_Q_STATE_NONE 0u #define NET_TCP_RX_Q_STATE_CLOSED 100u #define NET_TCP_RX_Q_STATE_CLOSING 101u #define NET_TCP_RX_Q_STATE_SYNC 110u #define NET_TCP_RX_Q_STATE_CONN 111u #define NET_TCP_TX_Q_STATE_NONE 0u #define NET_TCP_TX_Q_STATE_CLOSED 200u #define NET_TCP_TX_Q_STATE_CLOSING 201u #define NET_TCP_TX_Q_STATE_SYNC 210u #define NET_TCP_TX_Q_STATE_CONN 211u #define NET_TCP_TX_Q_STATE_SUSPEND 215u #define NET_TCP_TX_Q_STATE_CLOSED_SUSPEND 220u #define NET_TCP_TX_Q_STATE_CLOSING_SUSPEND 221u /*$PAGE*/ /* ********************************************************************************************************* * TCP CONNECTION CODE DEFINES **************
上传时间: 2015-11-22
上传用户:the same kong
Computational models are commonly used in engineering design and scientific discovery activities for simulating complex physical systems in disciplines such as fluid mechanics, structural dynamics, heat transfer, nonlinear structural mechanics, shock physics, and many others. These simulators can be an enormous aid to engineers who want to develop an understanding and/or predictive capability for complex behaviors typically observed in the corresponding physical systems. Simulators often serve as virtual prototypes, where a set of predefined system parameters, such as size or location dimensions and material properties, are adjusted to improve the performance of a system, as defined by one or more system performance objectives. Such optimization or tuning of the virtual prototype requires executing the simulator, evaluating performance objective(s), and adjusting the system parameters in an iterative, automated, and directed way. System performance objectives can be formulated, for example, to minimize weight, cost, or defects; to limit a critical temperature, stress, or vibration response; or to maximize performance, reliability, throughput, agility, or design robustness. In addition, one would often like to design computer experiments, run parameter studies, or perform uncertainty quantification (UQ). These approaches reveal how system performance changes as a design or uncertain input variable changes. Sampling methods are often used in uncertainty quantification to calculate a distribution on system performance measures, and to understand which uncertain inputs contribute most to the variance of the outputs. A primary goal for Dakota development is to provide engineers and other disciplinary scientists with a systematic and rapid means to obtain improved or optimal designs or understand sensitivity or uncertainty using simulationbased models. These capabilities generally lead to improved designs and system performance in earlier design stages, alleviating dependence on physical prototypes and testing, shortening design cycles, and reducing product development costs. In addition to providing this practical environment for answering system performance questions, the Dakota toolkit provides an extensible platform for the research and rapid prototyping of customized methods and meta-algorithms
标签: Optimization and Uncertainty Quantification
上传时间: 2016-04-08
上传用户:huhu123456
This report presents a tutorial of fundamental array processing and beamforming theory relevant to microphone array speech processing. A microphone array consists of multiple microphones placed at different spatial locations. Built upon a knowledge of sound propagation principles, the multiple inputs can be manipulated to enhance or attenuate signals emanating from particular directions. In this way, microphone arrays provide a means of enhancing a desired signal in the presence of corrupting noise sources. Moreover, this enhancement is based purely on knowledge of the source location, and so microphone array techniques are applicable to a wide variety of noise types. Microphone arrays have great potential in practical applications of speech processing, due to their ability to provide both noise robustness and hands-free signal acquisition.
标签: Microphone array Tutorial Array Signal Processing
上传时间: 2016-06-12
上传用户:halias
evolution computing 现在最火的一篇论文 Handling Multiple Objectives With Particle Swarm Optimization
上传时间: 2016-07-01
上传用户:白水煮瓜子
msp430The LDC1312 and LDC1314 are 2- and 4-channel, 1• Easy-to-use – minimal configuration required 12-bit inductance to digital converters (LDCs) for • Measure up to 4 sensors with one IC inductive sensing solutions. With multiple channels • Multiple channels support environmental and and support for remote sensing, the LDC1312 and aging compensation LDC1314 enable the performance and reliability benefits of inductive sensing to be realized at minimal• Multi-channel remote sensing provides lowest cost and power. The products are easy to use, onlysystem cost requiring that the sensor frequency be within 1 kHz • Pin-compatible medium and high-resolution and 10 MHz to begin sensing. The wide 1 kHz to 10 options MHz sensor frequency range also enables use of very small PCB coils, further reducing sensing– LDC1312/4: 2/4-ch 12-bit LDC solution cost and size.– LDC1612/4: 2/4-ch 28
上传时间: 2016-07-22
上传用户:tongmoonsky
V1.16 Win32 July 2012 - Ported to Win32 C++ - Allow multiple instances of libnids to coexist in the same process - Incorporate unofficial patch to track established TCP connections - Migration of calls to secure versions (i.e. strcpy to strcpy_s) - Compiles under Visual Studio 2010 with no warnings at W4 - Linux support well and truly broken, Linux specific code removed
标签: libnids-Win32
上传时间: 2016-07-30
上传用户:mxgg126
We consider the problem of target localization by a network of passive sensors. When an unknown target emits an acoustic or a radio signal, its position can be localized with multiple sensors using the time difference of arrival (TDOA) information. In this paper, we consider the maximum likelihood formulation of this target localization problem and provide efficient convex relaxations for this nonconvex optimization problem.We also propose a formulation for robust target localization in the presence of sensor location errors. Two Cramer-Rao bounds are derived corresponding to situations with and without sensor node location errors. Simulation results confirm the efficiency and superior performance of the convex relaxation approach as compared to the existing least squares based approach when large sensor node location errors are present.
标签: 传感器网络
上传时间: 2016-11-27
上传用户:xxmluo