CGAL is a collaborative effort of several sites in Europe and Israel. The goal is to make the most important of the solutions and methods developed in computational geometry available to users in industry and academia in a C++ library. The goal is to provide easy access to useful, reliable geometric algorithms
标签: collaborative several Europe Israel
上传时间: 2015-01-09
上传用户:refent
Pocket 1945 is a classic shooter inspired by the classic 1942 game. The game is written in C# targeting the .NET Compact Framework. This article is my first submission to Code Project and is my contribution to ongoing .NET CF competition.
标签: classic game inspired shooter
上传时间: 2014-02-10
上传用户:康郎
This article is a very simple introduction writing a Windows Form application for the Microsoft.NET framework using C#. The sample application demonstrates how to create and layout controls on a simple form and the handling of mouse click events. The application displays a form showing attributes of a file. This form is similar to the properties dialog box of a file (Right click on a file and Click on Properties menu item). Since attributes of a file will be shown, the sample will show how to use File IO operations in .NET framework.
标签: introduction application Microsoft article
上传时间: 2015-04-09
上传用户:www240697738
Models UWB TX and RX using BPSK fifth derivative. MATLAB Release: R13 Description: This m file models a UWB system using BPSK with the fifth order derivative of the gaussian pulse with correlation receiver and intgrator.
标签: Description derivative Release Models
上传时间: 2015-05-08
上传用户:zhliu007
Far too many programmers and software designers consider efficient C++ to be an oxymoron. They regard C++ as inherently slow and inappropriate for performancecritical applications. Consequently, C++ has had little success penetrating domains such as networking, operating system kernels, device drivers, and others.
标签: programmers designers efficient consider
上传时间: 2013-11-30
上传用户:zsjzc
his project was built and tested with WinAVR-20060125. Make sure the MCU target define in the Makefiles corresponds to the AVR you are using!! To build the code, just install WinAVR and run "make" from the console in echomaster and echoslave subdirs. "make program" will program the device if you have a AVRISP attached. Remember to set the AVR device to at least 8MHz. The AVR may use the programmable clock from MC1319x, just remember to check if the MC1319x and SPI communication is working FIRST! Otherwise you wont get any clock signal to the AVR and then you can t program it or reset the fuses! The MC1319x has default clock output of 32kHz so you will have to set your programmer to a very low frequency (<=32kHz/4) to be able to program it while it is running on that!
标签: the 20060125 project WinAVR
上传时间: 2014-10-10
上传用户:yan2267246
This set of simulation files performs a computational complexity performance comparison of the two methods mentioned in the paper. The source is ANSI-C compliant, hence any C-compiler can be used to compile the source code. It has been tested using Visual Studio.net C++ and TI code composer studio C compiler for the TMS320C6701. Note that the performance comparison may be different for different platforms.
标签: computational performance complexity comparison
上传时间: 2014-12-22
上传用户:aig85
Documentation and source code Copyright (C) 1985 by Mark E. Mallett permission is granted to distribute this document and the code indiscriminately. Please leave credits in place, and add your own as appropriate.
标签: E. Documentation permission Copyright
上传时间: 2013-12-21
上传用户:wlcaption
The objective of this projectis to design, model and simulate an autocorrelation generator circuit using 4-bit LFSR. the register and LFSR will used D flip-flop and some gates. By the autocorrelation concept, there should be 2 same length vectors, for calculating the autocorrelation , we have to design the register for storing the original vector and the shifter for make time delay.
标签: autocorrelation objective generator projectis
上传时间: 2015-08-17
上传用户:ikemada
From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!
上传时间: 2015-09-01
上传用户:ve3344