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Box-Muller

  • 机器人操作的数学导论

    机器人操作的数学导论 原书名:A Mathematical Introduction To Robotic Manipula-tion 原著由美国CRC出版社于1994年出版。是关于机器人操作理论的一本专著。作者:[美]理查德.摩雷 [中]李泽湘 [美]夏恩卡.萨思特里 译者:徐卫良 钱瑞明 本书在综合大量的技术文献资料基础上,结合作者从事的研究工作,从数学角度系统地论述了机器人操作的运动学、动力学、控制及运动规划。本书内容反映了近年来机器人领域的主要研究成果。本书共九章,包括绪论、刚体运动、机器人运动学、机器人动力学及控制、多指手运动学、机器人手的动力学及控制、机器人系统的非完整约束、非完整运动规划和机器人操作的研究展望。第二章至第八章含有丰富的实例,并附有小结和大量的习题。本书可作为有关专业研究生的教材,也可供从事机器、自动控制等领域工作的科研和工程技术人员参考。

    标签: 机器人 操作

    上传时间: 2016-11-14

    上传用户:风尘寻真

  • 八位数字抢答器.multisim

    数电课程设计 multisim 武汉理工大学 八位数字抢答器 最后完全版 1. 抢答器同时供8名选手或8个代表队比赛,分别用8个按钮S0 ~ S7表示。 2. 设置一个系统清除和抢答控制开关S,该开关由主持人控制。 3. 抢答器具有锁存与显示功能。即选手按动按钮,锁存相应的编号,并在优先抢答选手 的编号一直保持到主持人将系统清除为止。 4. 抢答器具有定时抢答功能,且一次抢答的时间由主持人设定(如,30秒)。当主持人启 动"开始"键后,定时器进行减计时。 5. 参赛选手在设定的时间内进行抢答,抢答有效,定时器停止工作,显示器上显示选手 的编号和抢答的时间,并保持到主持人将系统清除为止。 6. 如果定时时间已到,无人抢答,本次抢答无效,系统通过一个指示灯报警并禁止抢答, 定时显示器上显示00。

    标签: multisim 数字抢答器

    上传时间: 2016-11-23

    上传用户:BertCC

  • ASTER_V7X6 (1)

    Aster 与 Betwin 为同类软件, 在win7稳定性上个人认为比Betwin来得问题及好用, 此版本为x6即最高可支持6个用户同时使用一个主机,即一拖6。 已包含: 1.32位安装包 2.64位安装包 3.极简安装说明 4.汉化补丁 5.破解钥匙生成器

    标签: ASTER_V 7X6

    上传时间: 2016-12-13

    上传用户:1592926293

  • c#简单计算器

    // 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    标签: 计算器 学生

    上传时间: 2016-12-29

    上传用户:767483511

  • 简单的计算器

    // 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    标签: 学生 计算器

    上传时间: 2016-12-29

    上传用户:767483511

  • proe2001从入门到精通.

    proe2001)

    标签: proe 2001

    上传时间: 2017-01-08

    上传用户:352260380

  • Seislab 说明手册

    对Seislab box中每个函数进行解释,更好的理解其中函数的作用

    标签: Seislab 手册

    上传时间: 2017-02-10

    上传用户:56code

  • IAR for MP430 V6.4 注册机

    MSP430 IAR V6.1 V6.2 V6.3 V6.4 破解 注册机,带破解视频,亲测可用

    标签: MSP430 IAR V6.1 V6.2 V6.3 V6.4 破解 注册机 带破解视频 亲测可用

    上传时间: 2017-06-11

    上传用户:hull021

  • PCB封装

    很全的PCB封装图,希望大家能够好好利用,多多传播 altium designer元件库封装

    标签: PCB 封装

    上传时间: 2017-08-03

    上传用户:chuxing

  • 现代信号处理教程 - 胡广书(清华).pdf

    现代信号处理教程 - 胡广书(清华).pdf

    标签: pdf 信号处理 教程 清华

    上传时间: 2018-03-01

    上传用户:buzhidai