老外的一个开源项目,基于PXA255的wince6.0 BSP
上传时间: 2014-07-02
上传用户:bakdesec
2440的USB驱动源码,对制作BSP包的朋友十分有帮助!
上传时间: 2016-12-31
上传用户:gonuiln
This file contains board-specific information for the Motorola cpv3060 target board. Specifically, this file contains information on any BSP interface changes from previous software or hardware versions, and contains caveats that the user must be aware of before using this BSP. Additionally, the target board s reference entry (i.e., cpv3060/target.nr) provides board-specific information necessary to run VxWorks, and should be read before this BSP is used.
标签: board-specific Specifically information Motorola
上传时间: 2017-02-16
上传用户:libinxny
PLATFORM BUILDER FOR WINDOWS MOBILE 5.0、6.1,AKU FOR WM6.1 ,aku for windows mobile 6.1,aku 6.1 for windows mobile,开发平台,编译系统,带BSP包,有s3c2440,s3c2442,sc32442,s3c2416,s3c2450,s3c2451,s3c6400,s3c6410,pxa300,pxa310,pxa320,pxa312的WM BSP包,PDF文档,altas A4,Atlas3,AT643,ATLAS3,AT642,arm11的相关资料,并是WINDOWS MOBILE pb,适用于GPS,智能手机等相关领域,希望对你有帮肋的!
上传时间: 2017-02-24
上传用户:busterman
该程序是Z228平台的NandFlash设备作U盘用的程序,此问题在许多论坛多在讨论,但没有一个可以值得使用的源代码。现在发一个上去,代码是BSP基础上修改而来的
上传时间: 2017-02-27
上传用户:semi1981
lDocumentation for VxVorks 6.2. Migration Guide, Application API Reference, Driver API Reference, BSP developers Guide, CLI Tools Users Guide, Device Driver Developers Guide and more.
标签: Reference lDocumentation Application Migration
上传时间: 2014-01-23
上传用户:songyue1991
vxWorks6.4BSP开发手册,对于开发6.4版本BSP的开发者,有很高的参考价值。
上传时间: 2013-12-20
上传用户:lepoke
广嵌GEC2410开发板实验程序及PDF文档 GEC2410实战手册目录 一、基本接口实验 1.1 ARM汇编指令编程实验 1.2 Thumb和ARM指令混合编程实验 1.3 C和ARM汇编混合编程实验 1.4 C编程实现LED控制实验 1.5 ARM启动及工作模式切换实验 1.6 外部中断应用实验 1.7 看门狗定时器应用实验 1.8 PWM控制蜂鸣器实验 1.9 实时时钟及闹钟设计实验 1.10 Nor flash 应用实验 1.11 Nand flash 应用实验 二、人机接口实验 2.1 矩阵键盘扫描实验 2.2 ADC模数转换实验 2.3 TFT液晶屏显示实验 2.4 触摸屏控制实验 2.5 汉字字符显示实验 2.6 SD卡应用实验 三、通信接口实验 3.1 串口通信应用实验 3.2 红外模块控制实验 3.3 IIC 总线应用实验 3.4 TFTP以太网通讯实验 3.5 USB device 实验 3.6 IIS音频接口实验. 四、实时操作系统实验 4.1 U-boot在GEC2410上的移植 4.2 嵌入式linux内核移植实现 4.3 uC/OS-II在GEC2410上的移植 4.4 uC/OS-II应用程序设计 4.5 WinCE的BSP设计及hello world实现 4.6 Nucleus PLUS 在GEC2410上的移植 4.7 Nucleus PLUS应用程序设计 共30个实验
上传时间: 2014-01-27
上传用户:懒龙1988
A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
标签: interested particular shooter became
上传时间: 2013-12-13
上传用户:hanli8870
ARM板驱动程序源代码,该代码在已成功用于多块ARM板开发板,是一个不错BSP软件包。
上传时间: 2017-09-10
上传用户:xiaohuanhuan