Reads/writes text as a character stream, buffering characters so as to provide for the efficient reading/writing of characters, arrays, and lines. The buffer size may be specified, or the default size may be used. The default is large enough for most purposes. In general, each read request made of a Reader causes a corresponding read request to be made of the underlying character or byte stream. It is therefore advisable to wrap a BufferedReader around any Reader whose read() operations may be costly, such as FileReaders and InputStreamReaders.
标签: characters character buffering efficient
上传时间: 2017-02-20
上传用户:cjl42111
Points in Euclidean space, implemented as double[].Includes simple geometric operations.Uses matrices a matrix is represented as an array of Pnts
标签: implemented operations Euclidean geometric
上传时间: 2014-01-05
上传用户:xiaoxiang
This taglib contains tags used to create struts input forms, as well as other tags generally useful in the creation of HTML-based user interfaces. Many of the tags in this tag library will throw a JspException at runtime when they are utilized incorrectly (such as when you specify an invalid combination of tag attributes). JSP allows you to declare an "error page" in the <%@ page %> directive. If you wish to process the actual exception that caused the problem, it is passed to the error page as a request attribute under key org.apache.struts.action.EXCEPTION.
标签: tags generally contains taglib
上传时间: 2017-02-21
上传用户:dianxin61
Have you ever seen players eyes light up as they explore the worlds that you ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you ve never taken your games beyond the PC, now s the time! "J2ME Game Programming" is a hands-on guide that teaches you how to create games for micro-devices. You ll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game creation, you ll jump right in and create your own games as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your games. Learn how you can earn revenue from your games by taking them to market. If you have a basic understanding of Java, then you re ready to explore all that "J2ME Game Programming" has to offer!
标签: you created players explore
上传时间: 2017-02-25
上传用户:lanhuaying
This is an implementation of double-array structure for representing trie, as proposed by Junichi Aoe [1]. Trie is a kind of digital search tree, an efficient indexing method with O(1) time complexity for searching. Comparably as efficient as hashing, trie also provides flexibility on incremental matching and key spelling manipulation. This makes it ideal for lexical analyzers, as well as spelling dictionaries. See the details of the implementation at [2]: http://linux.thai.net/~thep/datrie/datrie.html Historically, this was first implemented as C++ classes in a library called midatrie [2], but later simplified and rewritten from scratch in C.
标签: implementation double-array representing structure
上传时间: 2013-12-10
上传用户:shinesyh
This document describes the Object Oriented Design Standards as they are used in the corelinux++ project. It provides a set of guidelines, rationales and standards for object oriented design.Nxc26i2c
标签: Standards describes corelinux the
上传时间: 2013-12-25
上传用户:xymbian
tutorial in arduino programme write by C use in microcontroller such as avr pop168
标签: microcontroller programme tutorial arduino
上传时间: 2013-12-20
上传用户:BIBI
Many CAD users dismiss schematic capture as a necessary evil in the process of creating PCB layout but we have always disputed this point of view. With PCB layout now offering automation of both component placement and track routing, getting the design into the computer can often be the most time consuming element of the exercise. And if you use circuit simulation to develop your ideas, you are going to spend even more time working on the schematic.
标签: schematic necessary creating dismiss
上传时间: 2014-01-25
上传用户:WMC_geophy
A class--the basic building block of an object-oriented language such as Java--is a template that describes the data and behavior associated with instances of that class. When you instantiate a class you create an object that looks and feels like other instances of the same class. The data associated with a class or object is stored in variables the behavior associated with a class or object is implemented with methods. Methods are similar to the functions or procedures in procedural languages such as C.
标签: object-oriented building language template
上传时间: 2017-03-07
上传用户:xiaodu1124
You use variables in your program to hold data which may be in different type, such as characters, numbers, date and time etc.
标签: characters different variables program
上传时间: 2017-03-07
上传用户:xaijhqx