S60-programming-a-tutorial-guide-symbian. 1 Introduction to Mobile-Phone Systems 1 1.1 Wireless Technologies 1 1.2 Cellular Systems 2 1.3 Elements of a Mobile-Phone System 4 1.4 Keeping Users’ Calls Separate 5 1.5 Multipath Propagation 7 1.6 2G Mobile-Phone Systems 9 1.7 GPRS Systems 10 1.8 3G Mobile-Phone Systems 13 1.9 IP Multimedia Subsystem 16 1.10 Mobile-Phone Hardware 17 2 Introduction to Symbian OS 19 Introduction 19 2.1 The Development of Symbian OS 20 2.2 Symbian OS User Interfaces 21 2.3 Coding Idioms 23 2.4 Tool Chains 28 3 The Console Application 33 Introduction 33 3.1 Creating a Console Application 33 3.2 CBase Classes 38 3.3 Protecting Memory 38 3.4 Putting It Into Practice: An Engine for a Simple Card Game 46 Summary 56