const MG_READY = 10 MG_FLY = 6 MG_EXPLOSION = 10 READYTIME = 120 EXPLOSIONTIME = 100 FLYBASE = 10 EXPLOSIONBASE = 170 //EFFECTFRAME = 260 MAXMAGIC = 10 FLYOMAAXEBASE = 447 THORNBASE = 2967 ARCHERBASE = 2607 ARCHERBASE2 = 272 //2609 TDBBASE = 210 FLYFORSEC = 500 FIREGUNFRAME = 6