Mobile wireless communications are in constant evolution due to the continu-
ously increasing requirements and expectations of both users and operators.
Mass multimedia* services have been for a long time expected to generate a large
amount of data traffic in future wireless networks [1]. Mass multimedia services
are, by definition, purposed for many people. In general, it can be distinguished
between the distribution of any popular content over a wide area and the distribu-
tion of location-dependent information in highly populated areas. Representative
examples include the delivery of live video streaming content (like sports compe-
titions, concerts, or news) and file download (multimedia clips, digital newspa-
pers, or software updates).